Suggestion: Allow Shareable Station Inventory or Ship Hangar Between Characters (Not at Corp Level)
Keywords: Inventory, Ship Hangar, Access List
Note: Will be huge relief to owners of multiple characters and NPSI fleets
Allow us to share our hangars using the ACL Access List feature similar to Bookmarks.
Suggestion: While a module is “red-cycling” click it again to return it to “green-cycling” Keywords: module, combat Why: If you accidentally turn a module off it would be nice to be able to turn it back on without having to wait until the cycle finished
Please add filtering options that will allow us to filter out any comments that contain contracts or anything due to the hypernet.
originally an idea from @Dav_Varan
Suggestion: Towing module
This would let you tow one ship behind your ship to another system through a System gate. This could be added to any ship as long as the ship is bigger than the ship in tow!
While this would admittedly not affect a great many players, it would be very simple to implement, and merely is something that probably should have been there all along :
Please add a “Delete All” button to the Moon Probe and Analysis window.
Currently the only two ways to delete results are to manually delete every single one, or to log off. Closing the window does not clear it, nor does moving system or docking (even though these actions will disconnect and lose probes that have been launched and have not yet returned data).
Suggestion: Drag & Drop Calendar events (from calendar to chat / mail / info / descriptions)
Keywords: calendar, ui, community, chat, mail, corp descriptions, character bio
(with view privileges according to invitations or something).
The calendar is so under-used, yet a powerful utility. I think this could go towards more usage and better corps/communities.
Suggestion: No instant aggro in the first stage of abyssal deadspace
Keywords: PvE, Abyssal Deadspace
Note: Prevents losing ship and pod due to a disconnect while jumping into abyssal deadspace.
Suggestion: Ability to switch between account settings without logging out.
Keywords: UI, Launcher
Note: Useful for having different UI/Overview settings depending on your current activity but also nice to move characters between monitors of different sizes and not having to adjust the UI.
Suggestion: Add clone jump costs to the automatic pay system, much like jump bridges.
Keywords: UI, clones, wallet
Notes: Would be nice not to have to confirm trivial costs when clone jumping in citadels.
Suggestion: Change Primary/Secondary Attribute display on character sheet skill category tooltip from two rectangular icons into a 66/33 pie chart
Keywords: ui, attributes
Note: Elucidates the value of primary vs. secondary attributes succinctly
Since the primary attribute contributes 2/3 of the speed at which a skill trains, and the secondary attribute contributes 1/3, changing the tooltip to include a circular icon with a 66/33 split would make it more immediately clear to a player that does not already know this. Example:
Suggestion: Put market orders list back into the wallet Keywords: UI, Market Notes: We don’t need additional window on our screen - there’s already a ton of them. And we don’t want to open a market first then open this old-new window. And we absolutely don’t want to place additional icon on our sidebar(the only “ok” solution i’m forced to use now): it’s already full of icons.
Though there’s a lot of space into the wallet - just put it back pls!
Suggestion: Improve the Orbit and Keep At Range menu items Keywords: UI, Usability, Customization Notes: Currently, the Orbit and Keep At Range menu items need a right click to select an option and if a custom range is required, the value needs to be entered into a dialog box. On top of this, the ranges are limited. How about allowing players to customize the set of values in the right click menu? And how about adding a drop-down menu with the chosen ranges that is activated by click-and-hold on the target menu? An alternative would be to add an outer radial menu containing the player’s custom values to the current one when Orbit or Keep At Range are selected.
Suggestion: Allow search to find assets in secure containers in stations Keywords: Usability, UI Notes: When searching for items in Personal Assets, the search does not find items in secure containers. Change this so that containers can be configured to allow search or not.
Note: When using a multi-monitor setup in Fixed Window, every account you start opens on the monitor thats been set as the main one. Currently there is no way to set it so account/s open on specific monitors. This forces the player to manually select a specific monitor in ingame settings and choosing the correct resolution for every account.