Maybe if you goons weren’t AFK all the time, your sleepy time rorquals wouldn’t be having this problem? Try playing the game instead of watching YouTube!
Mobile observatory is designed to catch careless people who fall asleep or leave their desk.
It is not designed to catch people who are expending the resources of paying attention.
… WOW!
Look, i can understand if you’re annoyed that this conversation even exists. I get it, sometimes you’re fine with the status quo and how things are, and then you see all these pesky people that just want to mess around and change things, and you just want to tell them off.
That’s fine.
You can do it in this thread too. Just come in here and say “Hey everyone, I’m super pissed that you are discussing it, I don’t think it’s an issue at all.” and that’s OK. That is your opinion.
It is better than firing a textwall of allegations and conjecture at me for things that I never even did! I haven’t even made a single post about it in this thread, and you’re here claiming with full confidence that I did this and that and I’m a nullbear and blablabla, like what are we doing here? hahaha
At least stay in this thread and take some responsibility for what you said! I know you’re my ex, and I know you’re a handful, amongst many other things, but I believe we can be reasonable here and find a solution that will help us both find an amicable solution moving forward.
Like we can both agree that we don’t like nullbears, right? Can we then also both agree that the cloaking system could do with a rework? That it’s super lopsided and has no realistic counterplay? Can we agree that a different system, that introduces fair counterplay with some cool mechanics that add more depth to the game, would be a fun idea that is also in the spirit of EVE? I hope that you can see the benefit of what I am suggesting and that you will say yes to all of these!
With hopeful regards
-James Fuchs
haha epic tears from the Mittani
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Cry harder Mittens
Arggg!! Stop revealing my secret identity!!!
With exposed regards
-Mittens
Running a 100% undetectable recloak macro or watching netflix and just refreshing the cloak stabilization timer once in a while isn’t really “paying attention”. At least not in my book.
Mobile Observatories are basically “moron detectors”, basically if you see someone dropping one, you instantly know he is a dummy that has no idea how this game is played. You can safely assume that he will be a thankful victim of whatever trap you want to prepare for him. And if a module/deployable in the game has that effect, you know it is absolutely crappy designed. No more argumentation needed.
I’ve succesfully caught some AFK cloaky campers with these ‘moron detectors’.
Just saying.
Yeah. And paid 5 times more at least for the MoObs used to even try. Unless you want to make anyone believe you have a 100% success rate. One can make you go broke just by letting you use them, also just sayin’ -_-
Not really, I haven’t placed that many, only a few times when I was reasonably sure of an AFK target.
I tend not to deploy mobile observatories when I think the target may be active.
I did once deploy a mobile observstory against an active multiboxer target I was chasing as they kept hitting our infrastructure in the region, to see if they went AFK and if not, see if I could bait them into attacking the observatory.
They recloaked in warp twice, I got the approximate area of the safe spot of the blops and then the group jumped out back home to their NPC station so I was done chasing for the day.
I did chase them off our infrastructure, keep pressure on a cloaked player and find safe spots for the next time he’d definitely return so personally I was quite happy with the results.
I guess you would call that one ‘wasted’ as it got me no kill?
Waste? Hmm. They definitely “won the ISK war” without moving a finger. And they could just come back any time they want, so you paid 50(?), 60(?) million ISK just to be on the opponents mercy. You never had the momentum on your side, never had the chance to even make a kill out of that. You literally pay millions of ISK to make “booh!”, which doesn’t have any impact to someone who really wants to make you bleed.
Those things should simply be rescoopable, but fragile. So deploying them means you have to protect them for a full hour. And the more you deploy, the more different locations you’d have to protect. There is absolutely no reason for them not to be rescoopable, since an active cloaker couldn’t be caught with 20 of those things active and an inactive one doesn’t deserve that you pay 50M+ to kill him.
keep pressure on a cloaked player
No, you’re wrong.
That’s not how a mobile observatory is used.
It’s meant to be placed secretly so that your movement isn’t noticed.
It’s similar to the mistake of thinking that showing a big ship will scare the enemy.
In this case too, it’s often better to appear weaker than your enemy.
Huh? While I may not be in null sec or use MoObs, im pretty sure what you said is wrong here
Oh no, the ISK war! ![]()
The mobile observatory shows up system-wide.
It never is a secret unless the target isn’t paying attention, even if you rename it to something else.
My target at the time had the habit of leaving over 20 of their ships in space while looking for another target to hit, or log off.
I wanted to see if I could mess with that multibox setup to see if I could make them make a mistake and probe a ship.
That’s why I dropped it to ‘apply pressure’.
It’s indeed not the main use of observatories, but I figured I could try. I got to know the kind and location of the safe they were using and made them move away for the day so it was at least a partial success although it did not result in a kill.
All these “checks” better done with bots than humans (there was a research about that). It’s just another “wash hands” approach and moving of all the responsibility and risk to users.