New player retention Idea

@M_Cincinnatus That is a very good point. I hadn’t put much thought into the content. I was stuck on the basic and non exciting trains that players require in order to have better fits.

The returns would have to be less than that of the SP injector so CCP could still make money on them.

The number one way to keep new players is too dissuade them of the myth that you need X SP or a certain ship before you can play EVE.

The VERY BEST time to learn PvP is when you are new because no matter when you start you will lose ships, the legendary 10 ships, they can be corvettes or titans. The lesson learned in those battles is worth 10m SP, easy. Having a better ship doesn’t buy victory if you are experiencing capacitor warfare for the first time or your large artillery won’t hit the drones or cruiser you are fighting.

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No, go away.

The skill over time system that EVE uses.
Requires players to come back to EVE.
To update there skill queue.

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