So, I’ve put this in to practice over the last few days. It works.
A couple drone links and sensor boosters and you can get 100km+ while still having 300-500 dps and ~1800m/s cap stable. You can actually go even further then that if you needed to, but I’ve found that you really don’t need to.
Interestingly you can usually solo the entire fleet (including the response fleet) this way, I’ve done it several times now. It’s not really worth it, but I’ve gotten into the habit of killing the tackles before I even scan the miners back down. After the tackles are dead, you can orbit the fleet from 40-70km to make it a bit faster and easier. It’s still nice to have the range in case the NPC’s use sensor dampeners or the response fleet has cruisers (looking at you Gallente) but you can dodge the fleet at the closer range so long as they aren’t using battleships. In that case, it’s pretty hard since some of them are fit to hit you from 100km.
Killing off skiff fleets this way is, while slow, pretty profitable in salvage alone since they’re all t2 salvage. Don’t know what the isk/hour is (it’s extremely luck based, intact armor plates are worth 6,500,000 isk each while micro circuits are only worth about 5,000 isk) but some of the faction drops are worth 60-400 million isk so if you get even one of those per hour it’s worth the time. I think the drop chance is pretty low though, only gotten like 5 so far, and I think that I’ve been pretty lucky.
I tried this one time on a pirate fleet with interesting results too… Their response fleet was all t1 frigates with 150,000-250,000 isk bounties and their miners had decent bounties too. You should know that, if you kill the response fleet, the miners warp off if you decide to try that out.
Also worth noting, while the faction NPC’s ignored my drones, the pirates did target them.
Anyways, this method is viable alright.