Having been recently “bountified”, I started looking into it and trying to understand it. So far, I’ve been unable to understand the rationale behind the current implementation and am hoping that someone can enlighten me.
If I have it right ,the current player bounty mechanic works like this:
- Anybody can place a bounty on anybody, for any reason,for any amount.
2.The “bountified” gets to wear a big “Wanted” sign on their portrait until it suffers a destruction of assets equal to 5 times the amount of bounty or does not log in for a “long, long” time.
- Shooting at a “bountfied” in hisec will draw the Concord’s wrath (with predictable results).
- Shooting in losec is permitted and will grant the shooter a remaining bounty payoff of 1/5 of the bountified’s destroyed assets.
Ok now for the questions
a) Does the (hisec) shooter incur a standings loss? If not, is that not an incentive for gankers?
b) Is the intention to incentivize the “bountified” from losec?
c) What is “long,long” time ?
1 100 years
2 whenever CCP feels like it
3 until the player quits