Drone specialization skills are per faction not per size and type like other weapons/launchers.
I don’t have numbers but I guess that drones actually take less time to train for “all” drones. Than specializing in for example missiles.
So, my point is: drones require much less training that any other weapon system.
I’ve always looked at drones as a way to decrease workload regarding combat while increasing effectiveness elsewhere (positioning, module management, dscan)…this overall increases life expectancy which increases total damage output potential.
Drones themselves are not OP but what they allow you to do makes them extremely effective.
Interesting thread though as I honestly think it comes down to pilot…drones add a cushion for less able pilots where as a tight fit ship with a very specific range window is more for the expert.
I think what I was getting at is that they are not as effective as having a full set of turrets, because they are specialist like you say, helping in other areas or providing cover dps…and yet we are expected to train them just like other weapons skills, and it takes just as long if not longer.
I see the drones (standard drones, not fighters) as a weapons sub-class. Weapons sub-classes in my opinion should not require the same number/set of skill types for players to train, but should have most of these skills already automated within the main skill.
It’s just far too much to ask. It’s also unrealistic from a lore/sci fi perspective.
I agree. I would say most aces know that pew-pew are best and just get better if you can manage ranges. Drones on the other hand are as good as they will be when you launch…ie a weapon system for muppets like me that can barely maintain a range +/-10K,
Personally I find the training to T2 a bit long but then when you get those bad boys you are like…wow, is this legal?
I wish we had more than 5 as that has always PO’ed me…imagine a BS with 20 T2 Hobs!..epic…
The purpose of my thread is to call into question the skilling requirements of drones as a primary weapon, when they are clearly meant for support, aside from the ships you mentioned which feature drone bonuses.
and almost every turret / missile ship can use drones ! i´m sure you dont say its not a turret / missile ship because it can use drones. and yes drones are still very strong otherwise the gila wouldnt be the top Cruiser for pve and still one of the best pvp Cruiser. Same with the rattlesnake as BS or the worm as a frigate. You just Need to know how a drone boat works and what you can do or cant do with a drone boat.
Keep assuming such things… when my x2 geckos and x1 Augmented Ogre melt your Abaddon we can reconsider this foolish notion…
Or when my x5 Hammerhead II’s cover 120km in a flash to pop your frigate as I smile and laugh…