in the overview options there is a column named “Size” you can enable:
As you can see in the screenshot, it is not equal to the “Signature” of the target. Same attribute can be found in PyFa when creating individual target profiles:
The 24m in this case are the radius, resulting in 48m diameter which would equal the “size” in the overview screenshot for an Atron.
I also tested with an Alt, whenever I activate the MWD, only the signature radius expands, but the size always stays the same. So it is clearly not used for locking or damage application.
Question: What is it used for? Hangars to store ships use the “volume” in m³. Acceleration gates the ship type, wormhole calculations the “mass”. Locking, tracking and missile damage / vorton damage all use the “signature”. Combat probing also uses the “signature” vs sensor strength. So why can we display it in the overview, it looks like a completely meaningless attribute in terms of “useful information”. It would be a lot more practical to have an option to display the actual targets signature there (which your board computer obviously knows, it is shown if you right-click the ship). Only thing that I could imagine would be “bumping” as it might influence the hitbox?
So, anyone have an idea what the purpose of this attribute is and why it could be useful to enable it in the overview? I think it is even enabled by default in the general overview when you install the game…