Station Buffs/Bashing and the Industrial Impact

I see your point, still I think that they could be a little bit stronger.

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Okay. Iā€™m not completely okay with the structures being linked to wars. Dracvlad knows my reasons, I know hisā€¦ we disagree, and thatā€™s that.

That said, since getting involved with Spectrum and their magnificent crusade to maintain sovereignty of the systems they claim in high sec, I havenā€™t had this much fun since CCP went and murdered targeted hunter/killer high sec wars. Itā€™s kept me from quitting. I get to play with newer characters, alts of bittervets and converted PVE players alike, and weā€™re having fun.

Bluntness. We donā€™t care how big your corp is aside from determining how many pilots weā€™ll likely need for the op. Itā€™s not about picking on the little guy, itā€™s about this place right here? See it? OURS. Bend the knee to the Great One or GTFOā€¦ enforced with antimatter. Iā€™m not saying this to wave my epeen around, Iā€™m saying it to defuse the inevitable shitlord that comes snivelling about ā€˜them only picking on harmless small indy corpsā€™. No.

Like I said. Iā€™m having fun. Weā€™re smashing stuff. Sometimes people fight back, like yesterday. It was amazing. Ships popping right and left, Star Wars quotes from the enemy in Local nonstop. They were having almost as much fun as we were. We came out on top. They were classy about it all, no salt.
It was what war in high sec should be like.

So, yesā€¦ reluctantly, I must agree with Dracvladā€™s LONG STANDING argument about structures being conflict generators in High Sec. Hell, Iā€™ve been volleying arguments against for like two and half yearsā€¦ Iā€™d be a special kind of shitlord to not admit when he was right even though I didnā€™t want him to be.

Oh yeah. Kill report for the warā€¦ diggingā€¦ ā– ā– ā– ā– . I donā€™t know how to link war reports. Just check out Neburab from yesterday on Zkill. You wont be disappointed.

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Sorry but that is rubbish. Citadels dont scale at all in highsec. They have single target only. They arenā€™t rocking a dozen mid slots for ewar.
There is literally no scaling with enemy fleet size.

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Yes, fun times in Neb yesterday for all parties.

I am one of those converted PVE players. But even while being one, I understood the game I was playing. I understood that people play the game differently and what is fun for one may not be ideal for the other. So when I got ganked or whatever it was a good laugh and fun chat in local. With that, I didnā€™t want a different game.

It is unfortunate that others do not see it that way and want major changes in the game. It is also unfortunate that ccp appears to be slowly moving away from the game as it was intended. I can completely see hisec being a no pvp zone in the future. I dread the day I push F1 and a flag pops up that says ā€œyou are unable to perform this action in this space.ā€

I understand ccpā€™s decision regarding wars and retention and Iā€™m ok with trying it out. My hope is that they continue collecting data regarding the matter, and if the changes had little impact, they reverse the route they chose. But I will continue doing what I am doing now and make the best of what I have.

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I appreciate this post very much, but I should emphasise that you chaps are doing it, you are making it fun and having a blast win or lose and you are making it fun for the people you are attacking, that is great to see and it is what will get Eve rocking again.

And if people do it like this, then I do not believe that CCP will close down PvP in hisec.

When I am back from holiday I will likely get an alt involved, hell I am tempted to use Dracvladā€¦

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I noticed that Vastly Outnumbered seems to be attempting to make a foothold in Kador as well. You guys aligned in this endeavor or is Spectrum doing their own thing while VO is simultaneously doing the same thing in the same region?

I donā€™t know. I am just here for the fun ops and laughing at each other for the silliness within our little community.

You mean the mediums arenā€™t death machines that are capable of defending themselves? Thatā€™s kinda my point. The mediums have a few mid slots and a decent amount of dps. I think you would be hard pressed outside of a few ns groups to find examples of more than 30 ships taking one down. Next up the large are still highsec fleet killers and groups like PIRAT still get forced off or killed when these are fit right AND groups turn up to defend.

I donā€™t know about you but that sounds like scaling well to me

Thatā€™s nothing to do with the citadel scaling. The large does not magnify its dps based on fleet size, nor does it kill ships. Itā€™s worth maybe 2 BS at best. Itā€™s all about the fleet turning up to defend it. There is no kind of force multiplication from a high sec citadel due to the lack of aoe defence or multi target defence.
And force multiplication is what is needed to make them viable.

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Iā€™ve clearly been doing it wrong. Please link the Battleship pair with 5 72 str jams and 7.5k dps with 3 equivelent structure heavy neuts.

I never said force multiplication I said it scales well with the typical HS fleet. And naturally you have to turn up to defend them otherwise they will die. But no you donā€™t need AOE dps to make a Fort viable. You also donā€™t need it on itā€™s less combat capeable cousins. What you do need is the ability to defend it yourself . This is true ANYWHERE in eve

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I started with an alt. I still have him in for ganking purposes.
After a while I realized that even though my play times are limited I could contribute more by dusting Omar off and breaking open his toybox. Now I get to fly ships I didnā€™t really get a chance to before, and am loving that.
Also, Iā€™m taking on roles in fleets I never did beforeā€¦ hell Iā€™m seriously considering getting into Logi as well, just so I can lend a hand if thereā€™s need during the ops.
Theyā€¦ no, WE experiment and evolve our doctrines with the alpha characters in mind who are in our ranks.
This last bit is what sold me, no ignoring the newbro. We can have them in a dessie doing dps in their first week, or learning how to do hero tackleā€¦ they train side by side so nothing lost there. If they want more they can grow into bigger dps ships or other roles.

Yeah, we do gank the non-compliant. Unfortunately, thatā€™s the only recourse if theyā€™re not eligible for wardeccing. Iā€™m slowly trying to encourage the active hunting of war targets in space, but Iā€™m not management, just a button masher who loves spaceship violence. I think I got a few interested though :smile:

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thatā€™s very open ended. iā€™ve seen fleets go above the 200 mark and lets not forget the nuet logi :wink:

whatā€™s typical fleet size in HS?

Outside ns groups (which it canā€™t be balanced around) and a once or twice a year eve uni fleet you wonā€™t see 200 in hs. Typical in highsec is usually 15-30 for taking on a large structure

and you donā€™t think HS large structures are weak when they cannot put up any sort of a defense against 15/30 ships and lets be honest that number is almost always 15 to 20, any large pos with a half decent setup with 2 pos gunners would have no issues dealing with that sort of numbers. a well setup pos would have no issues with just 1 gunner. stations need to have more than one gunner.

wouldnā€™t be a bad idea to allow 1 gunner on meds, 2 on large and 3 on extra large.

please donā€™t misundertand and think Iā€™d like citidels to be god like, i really donā€™t and that would break them even more than they are now, but i trully believe they need some love for HS usage, theyā€™re pretty close to perfect in null. but HS, they suck giant donkey balls.

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I think you need to be able to field a defence fleet and not rely on the structureā€¦ You bring 10 and a fort vs 25 attacking Iā€™d bet on the 10+fort if they were organized and had a good fort fit

Large pos were broken in highsec due to no capitals and didnā€™t really need much of a fleet to defend

Highsec Iā€™d bet on the 25 assuming equal organisation.
Citadels in highsec simply donā€™t provide a good force multiplier.

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same

letā€™s not forget the neut logi :wink: always a feature in HS structure bashes.

killmails say different. if this was true there would have been very few of them dying in HS.

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There were very few dying in highsec. There were even fewer properly fitted online ones dying.

Well the 25 are down 4-5 at all times with jams. Likely their logi. 3 structure neuts are incredible. Again though I donā€™t get this force multiplier thing people keep coming out with. They arenā€™t a force multiplier period. They are worth about 10-15 ships and steadily less as you work from fort to athanor