The Economy isn't Broken, and Destruction is not Good

Found the botter.

It absolutely is a resource. It functions exactly like any other resource in the game, with the sole difference being that it’s not a physical item you have to carry around in your cargo.

And individuals aren’t allowed to print their own currency.

lmao

You is you. And you is a carebear.

You people constantly add these little jabs when referring to anyone who’s harvesting you, because it’s literally the only “victory” you can have over them. You can’t fight back in-game, your “arguments” on the forums consist mostly of whining, so this is all you have left; you throw a “lame” or a “griefer tears” or a “gankbaby” here and there in your forum posts, and then hide behind the anonymity force field. You’re like the kid who throws a rock at the other kids making fun of them, while hiding behind their mother’s legs.

Cringy as hell.

You’ve been told over and over again that what you’re doing is not posting facts. When you post data, that’s posting facts, yes. But then you try to extrapolate that action into claiming that the conclusions you draw from that data, many of which are things that are to happen in the future, are also factual.

It’s a neat little debate trick, but it’s not going to work on everyone.

Except none of that actually happened, you sensationalist liar.

The suspect system was an absolute bonus for baiters, who went from killing an occasional barge or mining Thorax, to baiting much more expensive targets. PvPers didn’t quit because of that; they came back in record numbers. I know this because it’s literally what pulled me and a bunch of my friends out of our WoW break at the time, and we were reconnecting with many others who did the exact same thing. So I’m curious exactly what “fact” you’re pulling when you say dumb ■■■■ like

because you literally have no idea what you’re talking about, since your entire experience with PvP consists of being someone else’s victim. If you weren’t, and actually understood aggression mechanics and PvP mentality, you’d know that the suspect flag doesn’t at all act as an inhibitor to high-sec PvPers with the exception of a select few areas where the most prolific death squads operate (e.g. the Jita undock). We can fly around with suspect flags (and often do) and be completely untouched by anyone, because most of the players in this game ■■■■ themselves the second they see someone acting dangerously, and would never risk shooting a criminal due to the perceived risk. That’s why it’s called suspect baiting, and not suspect being a victim.

Facts, lol. In the past few weeks you’ve posted like one chart, and are trying to tie the information held within to every single thing you say. Are you new at this, or what?

There you go again. I said that warriors were often considered to be an elite class throughout history, but I never said that EVE PvPers are an elite class, or that EVE PvPers are the same as real-life warriors, or any other connection you’re trying to make to make yourself feel better about your own inadequacy as an EVE player. The entire thing was structured in a manner to set people like you off to rail about the “gankbabies,” as you are wont to do.

But PvPers absolutely are a better class of gamer in EVE than carebears, because they see, experience, and understand more of the game than the latter.

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