Very exciting! Within the 3rd cycle of the first hour, the hotspot greatly diminished.
This was a low-sec test. Because of this result I want to now move it to wormhole space and see how well I can drain hotspots there.
My next test was to see how easy it would be to get behind enemy lines, very easy was the result.
I warped deep into TEST territory and wandered around a bit to see what their defenses were like. None existent.
So anyone using the wormhole network can just warp in command centers.
Now I just need to know what the strategy is of them taxing Pi 100% at the customs offices I saw. I don’t know if that was to discourage Pi on those planets or they have some kind of price control and expect you to be paid for delivering product that is needed, not for retail.
Not sure, but if they are discouraging the use of SOME planets with 100% tax, then it would be very easy to know WHICH planets they are using exactly.
But it’s also irrelevant, if you want to commit enough resources to it, you would hit:
- Lava Planet (Felsic Magma)
- Barren Planet (Noble Metals)
- Gas Planet (Reactive Gas).
This by itself would shut down almost the entire Pi-product industry. And those T0 items are rare enough that, from my TESTING, one Command Center is sufficient to demolish that resource for at least a day or more. (In less than 2 hours I was able to wipe out critical resources of low-sec planets in the ~15% range. Same tier of resource is in the ~30% to 40% range in Null, Tests on same % range on more accessible planets show about a linear amount of effort to crush production. So ~4hours of extraction for one Command Center would be enough per planet. If you get a team of ~30 players or so to do nothing but planet their 18 per-omega colonies into enemy territory that = 540 Pi-assassins hammering the production of your enemy. That is a substantial number and actually probably over-kill considering you’re really only interested in a few planets. See Above).
So with a nice hit-squad of infiltrators, you can clandestinely begin to crater the opponents fuel/structure production.
You’ll nail especially any fuel blocks (Pi = about 30% of the cost of Fuel blocks), you’ll nail structures with Integrity Response Drones and SPHC.
They’ll have to import from presumably you, the seller, in other markets.