We are [CIV1L] - proud members of The Initiative.
EVE’s most unique selling point is its industry: what other game is so fully player-driven? What other game leaves all item production so fully in the hands of its players? From ships to shells, paste to starbase, drugs to rocks - if you can hold it in your hold, it was gathered, built, or sold by a player.
All of EVE turns on the wheel of industry.
Even - and especially - combat.
We take that mantra and run with it. We are a heavily industrialized corporation happily building what you blow up (and blowing it up ourselves, too). We know industry needs conflict to thrive, and we thrive on providing that conflict. After all, nobody’s buying a fourth Megathron - at least not until the first three blow up.
How about you? Do you thrive on the endless flow-rates puzzle that is crafting in EVE? Or is your favorite point-and-click puzzle Use Gun On Man?
If you’re into manufacturing, reactions, PI, research, capital production, or making ISK through industry, you’ll have plenty of opportunities. Everything we build feeds back into the same goal—keeping fleets in space and giving our pilots the freedom to take risks.
At the end of the day, we’re not here to spin ships in station and watch wallets grow.
We build ships so we can lose them.
We make ISK so we can spend it.
We invest in industry so we can keep fighting.
If that sounds like your kind of group, we would like to talk with you.
What We Offer
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Active nullsec PvP
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Alliance fleets for content abroad
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Small-gang roams and standing fleet content
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Established industrial backbone
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Access to profitable nullsec resources
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Capital and supercapital progression
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Leadership with a long-term vision
What We’re Looking For
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Pilots who enjoy PvP and want to contribute
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Industrial players who understand that production wins wars
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People who can make their own ISK and stay combat-ready
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Team players who care more about the corp than padding killboard stats
Drop us a line at civ1l.space or ingame. We’ll see you in space.