The LOWEST damage it deals is 1600 dps, that’s just 5 minutes for a brick, assuming you’re lucky and that’s the lightest spawn, and not a faction one, or a titan, that’ll just bloody erase 500k EHP. There would usually be an escort with it too, it never spawns alone.
Getting reps achieves nothing - it’s still tackled for over 5 minutes, letting everybody and his filamented dog get in on the kill.
Response fleet also achieves nothing, NPC dreads reps are subcap-proof.
Scythes are likely to get melted by dread’s 28800 alpha (minimum - not a faction dread, not a titan). Permatanking achieves nothing - you’re still permatackled. All dread damage profiles are 20-20-20-40 with 40 being its faction damage type, so it’s somewhat omni, you can’t just resist one type and be safe.
Your numbers only mean that you have never encountered NPC dreads.
Getting permatackled by the lowest spawn, and erased by the higher spawn, is not the solution - it’s the problem of condescending clueless types.
Because the only ones that rat, bots, do not use them.
I assumed useful builds, that have mining augmentors in rigs. I did not count useless bricks that will get erased by anything but the weakest of spawns anyway.
Not everything, Porpoise has avoided anti-midas touch of CCP. I mean, it was never good to begin with, but at least it ain’t Orca, which was made 100% useless NPC dread food, with no way into profitability compared to Porpoise. That is the definition of useless - when 2bil ship achieves less than 100mil one.
Anyone opposing the obvious is either defensive CCP fanboy, or just mathematically illiterate goblin.
And screw them both, screw you, and your stupid arguing for the sake of fanboying/illiteracy defense.