Actual usefulness of a cloak

hu ? no, it’s just that inty with cloak are useless.
inties can’t covert cloak , so the cloak is completely useless most of the time. The only moment it is not, is when the gate is camped by fast locking ships : it allows you to take distance from the gate if it is not dirty.

in LS there are very few insta lock, because those can be destroyed by gategun (there still are but those need remote sebo and remote repair), so the 2s align is almost always enough.

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I have used warpy cloak trick to good effect with several ships. Inty warpy cloak was great 90% of the time. Just pointing out that it is vulnerable.

warp cloak trick ? You mean mwd cloack ?

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When you can fly an interceptor you usually fit it for an align time of under 2s making the “mwd-cloack-trick” obsolete.
If you can warp in under 2s, the chance you get caught - even by instalockers, are very slim. You will probably increase the chances to get caught in such a ship when you try to cloak before warping…

Edit: Just think of situations where it’s beneficial not to be seen, @Alistair_Atreides. When hunters don’t even know you are there, how would they be able to hunt you? Staying cloaked as much as possible is the biggest defence you can have.


Why when less than 2 sec warp do you still suggest also a cloak? I get that it’s added protection but versus a 2sec warp how much added protection?

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This was largely what I was asking in this thread.

I dont know enough to know if cloak is a boon or hindrance but I wanted to know if instawarp is more important

We had a guy once that tried to use the MWD+Cloak-Trick with a Blockade Runner.
So in general:

If you can warped cloaked: do it.
If you can’t warp cloaked & also can’t warp fast: the MWD+Cloak-Trick is an option. Especially with slower hulls like Industirals & larger combat ships.
If your ship can be fitted to warp within under 2 seconds, attempting to do the MWD+Cloak-Trick probably gets you killed more often than not when doing it. It also slows you down.

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there is no quantity for added protection.

a covert cloak 2s is safer than a 2s align, period. It’s not “100% safe” but there are less cases where you will die.

I’ve often wondered about this, could you explain the mechanics of it, please ?

google it.

This graphic explains it pretty well:

If you want to read more about travelling “safe” in Eve, you might be interested in this:


I did ‘google it’ and, as usual with Google, got contradictory answers…

“complementary” not “contradictory” :wink:

edit : to be clear , even on the forum you will find informations that seem in opposition. That’s because they are the result of several different experiences.
You can’t find “truth” somewhere, you can often only find opinions and this is the way you can make YOURS. And that’s what is important, not to find “universal truth” but to make your own opinion.

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I see you’re the ‘glass half full’ type :slight_smile:

I know how trustworthy forums are, I started on usenet 20+ years ago, and nothing has changed since then…

I know that we don’t know anything.

And thus, we can learn a lot <3

Thanks you very much - despite the catcalls in the background, I find your response very helpful and useful.

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I see @Nora_Maldoran already linked a good post explaining instawarp mechanics, but I can still tell you how the MWD+Cloak trick works.

If your ship cannot instawarp (which means sub 2 second align) you may want to look into MWD+Cloaking, as the gatecampers that could target you and warp disrupt you if your ship is aligning in more than 2 seconds, cannot target you when you’re cloaked.

However, when cloaked you cannot immediately warp away as you’re flying at 25% of your normal maximum speed with a T2 cloak, and you need to be aligning at 75% max speed to be able to instantly warp away. That’s where the MWD comes in: use both the cloak and MWD to get the speed boost of MWD and speed reduction of the cloak and your ship will be accellerated to 75% velocity and be cloaked for one cycle of your MWD to avoid getting targeted by enemies. After your MWD cycle, drop your cloak and immediately warp off to your destination, giving the gatecamp no time to lock you up.

A few things to consider:

  1. Not every ship can align to 75% velocity within the time of one MWD cycle.
  2. MWD increases your sig, making it easier to lock you up. Cloak first.
  3. If you see stuff along your align direction (containers and such), pick a different direction or you will get decloaked and caught.

For point 1 you’ll need to check if your align time is below MWD cycle time and also check if your velocity with MWD on times 0.25 is more than 75% of your max speed without MWD on. Some ships won’t make it, while some ships like the Endurance (without velocity penalty for cloaks) don’t even need a MWD to do the ‘MWD cloak’ trick.


Although Gerard has really covered it, I find the Eve University Wiki to be a good source:

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Thanks folks.

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