Because this appears to be the best way to avoid it being used as an “avoid concord” mechanic against haulers.
You can. You would still use the current bounty system. You just can’t attach a kill right.
The system is improving on the kill right system in a number of ways that I have mentioned.
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Kill rights are single kill. Meaning the ganker will almost always lose way less than their original victim.
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If you do not have the ability to use the kill right yourself and get retribution from the ganker currently -maybe you are new to the game for example - You can offer it open to anyone. But the problem is, the ganker will just use it themselves in a rookie ship. So you have to price it high to avoid that, but then no-one bothers with it.
The current kill rights system does not provide an adequate system to counter gankers for the above two reasons.
This payout is based on the base value of the destroyed contents. This base value is not as susceptible to market manipulation, as it is based on the primary components required to build the object. You would need to coordinate a shift in the entire market for base ores/minerals to orchestrate this. At the same time as people competing against this in every other area in the game.
And this would take huge time and significant investment on the part of a large number of entities.
CCP knows the expected value of base elements and has tons of data to back it up. They already factor this in to insurance payouts. And then adjust the base values as needed to reflect current market values.
Base values tend to be around 80% of the market value of T1 ships for example.
If you manipulate the base values, this throws off all insurance schemes and breeds insurance fraud, so CCP are already on the case with this.
It won’t expire in 30 days.
I don’t think this is an issue, no. For two reasons:
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The gank took place, the ISK was lost. Do they get back their money after 30 days?
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See below.
One thing I forgot to add to my initial post (which I have now added), is that the target of a Bounty Kill Right can pay restitution to the original kill right owner for them to remove the bounty and associated kill right.
This would be at the discretion of the victim. You offer a price, they decide if it’s enough.
Your objection regarding selling a character with a bounty kill right is standard form in Eve. Actions have consequences. If I want to sell a -10 Low Sec pirate character, I would have to buy tags/grind it up.
In the case of Bounty Kill Rights you would have to either pay the required restitution, or fight in highsec until it’s used up. You only need to lose (up to) what the original injured party lost anyway.