Using the Brutix as an example:
“Gallente Battlecruiser bonuses (per skill level):
10% bonus to Medium Hybrid Turret damage”
What is the standard equation for calculating such things?
If I am at level 3 and the damage is, for brevity, 100hp, is it:
If 10% of the base is 10, is the level 3 damage 130?
or does it snowball forward where the level 3 damage is 133.1?
And, regardless of which method it is, is this consistent among all skill calculations?