CCP's PvP Statistics

Wtf? Where did this come from, why is it 49m isk?
Is it kinda like the Leopard but less popular?

EDIT: “the Boobook’s cargo hold is layered with sensor-disrupting nanomaterials that block cargo scanner modules from detecting the items contained within. It also sports an upgraded suite of low-emission electronics designed to reduce the ship’s signature radius and make it more difficult to pinpoint with combat probes.”

oh…

read this.

Did you use total value in isk, or raw number of ships killed. I wouldn’t put it past them to use statistics favorably, in a manner of speaking.

Solitude and those ships makes me suspect that the missing losses were to PvE (and yes I know that is the opposite of a supportive answer :smiley: )

they shouldn’t

It was introduced in the CONCORD cops and robbers event during Fanfest.

They currently are not particularly useful.

If you look at domain HS you see there are only 223 FOB , while there are 8440 missing noobships.
So, no.

Need to make a lot of analyzis still. And to cache zk to avoid the very annoying 1request/s limit

Impairors stil appear after I remove the NPC corps from MER :

type	zk	mer
Enyo	0	1
Hulk	0	1
Iteron Mark V	0	1
Bestower	0	1
Capsule	0	230
Sigil	0	3
Exequror Navy Issue	0	1
Caldari Shuttle	0	27
Boobook	0	1
'Packrat' Mobile Tractor Unit	0	1
Helios	0	1
Anathema	0	2
Typhoon Fleet Issue	0	1
Astero	0	2
Magnate	0	7
Mobile Depot	0	39
Mobile Tractor Unit	0	22
Bantam	0	8
Condor	0	3
Heron Navy Issue	0	1
Slasher	0	3
Rifter	0	5
Reaper	0	10
Executioner	0	28
Crucifier Navy Issue	0	1
Inquisitor	0	1
Tormentor	0	18
Impel	0	1
Naga	0	1
Impairor	0	8442
Punisher	0	79
Burst	0	1
Ibis	0	38
Kestrel	0	10
Merlin	0	3
Heron	0	5
Velator	0	75
Imicus	0	1
Atron	0	9
Algos	0	3
Corax	0	1
Cormorant	0	1
Talwar	0	1
Stabber	0	1
Moa	0	1
Venture	0	13
Catalyst	0	3
Crucifier	0	45
Thrasher	0	2
Vexor	1	0
Paladin	0	1
Rupture	0	4
Gallente Shuttle	0	9
Athanor	0	1
Minmatar Shuttle	0	29
Amarr Shuttle	0	180

More booboks…

I have a theory about that and it would explain why it is highsec only.

First of all, we know that there are some profit gankers who are camping trade hubs and they generally don’t post their kills. They used to be, but “antigankers” or rather killmail whorers, started begging their victims in email asking for killright against them. So they stopped posting their kills - they are doing it for profit anyway not for killmails themselves.

There is perhaps 10-20 such a kills a day I would say.

Sometimes gankers and other PvPers doesn’t post the killmail when their victim was empty. I usually don’t post KM with an empty pod that was suspect/criminal and I shot it (just so that the actual whorers won’t get it - to be clear!). From same reason, I often try to last hit some criminal/suspect ship that is being shot at by many players, if I suceed I don’t post it myself so they won’t get that sweet KM they so wanted. But often the KM appears from victim anyway. Either way, this might be also one source of the missing kills.

I also don’t post self-kills to get rid of killright when I kill myself with an alt. I believe I won’t be the only doing doing this. So this is another source.

This I think you both counted with already though. However there is another phenomena occuring ever since they added AIR - some players are killing their own alts to get these AIR challenges and to earn rewards. I would say that in 99% cases they don’t post these kills. I am not sure how much prevalent this is, but whenever I went to do career missions into Uitra someone was there doing this in front of the station. I think they still didn’t fix the fact that you can biomass the new toon, create new and collect rewards again and redeem those extra skillpoints on another toon - hence there are players who are doing this over and over because with a good strategy it is much more efficient than buying skill injectors.

So I wouldn’t be suprised if the missing difference was in these ship classes: capsule, rookie ship, shuttle.

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