Currently Citadels / Engineering Complexes and Refineries (will refer to them all ast Cits/Citadels), have 3 timers all controlled by the owner (except one), meaning TZ tanking is hugely in use. This deters people from actually fighting, and instead just dominating in their strongest TZ where the opponent can’t fight unless heavily outgunned (assuming both entities are equal in size).
My proposal is to change the timer system to be based around Strontium Clathrates similar to that of POS’ (Max base timer 1d 17hrs - sov owned system 2d 13hrs IIRC).
Simply put add 2 stront bays and disallow editing of the bays when shield is < 50% like POS’.
Of course if structure is lowpower deactivate the shield timer fuel bay.
This will make fighting over structures more likely.
Also disallow alpha accounts from adjusting stront levels to avoid mega alpha spam for structure control.