Devblog: War, War Sometimes Changes

When has what happened to me? Neutral logistics?

Neutral logistics happens all the time. The last time it happened to me was back in December, when the fighting was going on Thebeka[1]. Fortunately, some not-so-veiled threats to hunt down the alliance that was providing the neutral logistics with a few hundred professionally offended logistics pilots (RepSwarm currently has 998 unique players registered as members of the SIG) got them to go ahead and declare war on the other side.

And no, I won’t identify which corp in that mess was my alt-corp. It shouldn’t be hard with some basic investigation, though.

As for why not make it only apply to warring parties… at a guess, because the devs wanted to simplify the number of checks and calls the code has to make, especially with things like the Perimeter Keepstar fights going on.


  1. Mostly because I really haven’t had the time to do high-sec shenanigans since then.

Oh so you’re talking about null-sec alliances that have to impede on everyone elses content to get to have their “anchor on me and f1” parties because they’ve ruined all the content they had in null by doing nothing but throwing capitals at each other. RIIIIGHT so this isn’t even about high sec PvP anymore. This is more ■■■■ trying to pander to the only 2 group CCP ever aknowledge, null-bois and PvEers. Glad to know my voice is still being heard!

No, I’m talking about high-sec warfare. Do pay attention. Thebeka had nothing to do with nullsec alliances (though a couple of guys from CVA did get involved, and CVA sent a fleet to Sarum Prime to kill a solo-pvper’s fortizar during that window). I used my position within a null-sec coalition to ‘encourage’ one side of the high-sec war to stop being dicks and get their neutral logi stuck into the war. Otherwise, Goons stayed out of it.

So we’re going to make all these changes based on one or two experiences some null-bois had in high-sec? Remove years of tradition and multiple communities of PvPers because of a couple bad experiences the null-bois had?

And again I’ll ask, then why not make the change specific to wartargets and leave the rest of us alone. This leaves nothing but suicide ganking and trade-hub camping for those of us that enjoy high-sec PvP.

Once again: You should check to see who was involved in the conflict I’m talking about. Electus Matari and PIE aren’t null groups.

And, again: at a guess, because the devs wanted to simplify the number of checks and calls the code has to make.

Really, I wasn’t aware neutral logi was needed for duels, stealing mission runners objectives, war decs to target ships or structures…
You sound as if you relied on them heavily when you start complaining it removes these things.

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They’re also not wardec corps or highsec PvPers and aren’t creating content in high-sec every day. So we’re going to remove a shitton of content from the people who do because of a few one-off experiences these people have had? These aren’t the entities in High-Sec every day. You have to consider how these changes affect the people who do this ALL THE TIME. Changing it based on an outsiders experience is stupid.

They are very much both in high-sec every day. As is LUMEN, another group involved in that conflict. Just because they’re not losing or killing ships in highsec doesn’t mean they’re not there.

And I have considered how these changes will affect the people who do this ALL THE TIME. That’s why I specifically asked Tora Bushido, the guy who runs Marmite, how this would affect them upthread.

He’s salivating over this change.

Then again make it wardec specific because it’s destroying any and all content for smaller groups.

Because you need neutral logi for duels?

What content will it destroy for small groups outside of wars? Where is neutral logi used in High-sec PvP outside of wars?

Suspect baiting, believe it or not, is one of the few ways left for smaller groups to get engagements. And as it stands currently the only way other than suicide ganking that a suspects fleet can interact with an engagement is through remote assistance.

Keep in mind the War Dec alliances have a response to the change. They can just put their logi alts in the corp/alliance. Suspects are left out in the cold. If this change goes through, if I’m suspect, I’m solo, and everyone can shoot me. Obviously no longer feasible.

After this change communities that have been going for 10+ years will no longer exist because they no longer have a way to play with each other. We’re not going to bash structures, and we don’t want to be in massive “anchor on me and f1” fleets.

You know you can declare war and not hit structures right. Instead go after their fleets.

Yes we hear the peanut gallery, you do not have the game-knowledge required to provide any valuable insight on the topic. Please stop interrupting the real conversation that’s going on. Thank you.

Why yes, the kill board of a basically inactive character is totally an indication on what game knowledge I have. You are so smart and funny bringing up the killboard of a forum character.

And they plan to. And that’s fine, because it means that the people they’ve declared war on can shoot the logi pilots if they find them out in space, even when there’s no fleet formed. They couldn’t do that before.

Yes, if you’re suspect, you’re solo. Good job noticing the intention of the changes here.

Suspect-baiting communities, you mean? Yeah, you might actually have to not try taking advantage of someone being unable to see the two or three friends you’ve got ready to help you out in a ‘solo’ fight. You won’t be able to dogpile a single pilot with 4 guys and still show up as ‘solo’ on the killmail while you wank about how awesome you are at fishing in a barrel with dynamite. ‘I get all the fish, every time!’

God forbid anyone get in the way of you getting to be a douche, right?

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Ahhh and there it is. The bias. So you can do it but if someone else does it their assholes. You act like literally every PvP entity in this game doesn’t function this way. They do, and if they didn’t, they wouldn’t function, and trying to force them to just leads to an extremely stale PvP environment.

This response is the equivalent of me looking at Goonswarms killboard and saying “oh you guys brought a +1 to a fight that means you’re a douche”. Of course I’m going to have to sift through engagements that I’m going to overkill before I find the 1 that escalates, that’s how suspect baiting works. It also leads to extremely variable engagements that are a lot of fun (IE something other than f1 anchor ferox).

Nope. We’re assholes, too. We’re just assholes out where CCP’s saying ‘go be assholes’. They’re telling you not to be quite such assholes in high-sec anymore. You wanna be assholes, be assholes where they’re still ok with it. :woman_shrugging:

We are. Yep. 100% agree. We’re just douches where we’re supposed to be.

“Supposed to be”? So we have safe-spaces now? Furthermore you think this is going to make us go to nullsec? Newsflash, I’m never going back to that content barren wasteland.

What this is actually going to do is make the content that we offer FAR WORSE for our opponents as now we will just warp in a fleet of cats and suicide gank everything. Great content for both parties involved right?

The content that I offer as a suspect is completely avoidable. You literally have to opt-in by shooting me. The content I’m going to offer after this change has no such mechanic and will be much worse for the environment I can assure you.

If that’s where you place the incentives, that’s what you’re going to get. vOv

I think CCP’s clearly making HS a safer space than it’s been. It’s their game, they can do that.

Nope. Frankly, I don’t care where you go.

Go for it.

Yup. And then when they do, you bring out your friends so you can make sure they never had a chance. You want to go ‘find the 1 that escalates’, great. Just don’t pretend you go suspect-baiting hoping to get that one. Anyone who’s ever been on either side of that game knows it’s not about actually getting a fight, it’s about picking on the weaker kids, just like Marmite and PIRAT’s game.

You want to be the guy beating up the kid in the helmet, hey, that’s your thing, and there’s room for it in EVE. Just don’t expect anyone to be particularly sympathetic to your plight when the refs decide maybe it’s time to stop you from punching below the belt while you do it.

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Except of course that this change doesn’t ‘make’ you do that. it is entirely possible to suspect bait solo, it’s just not as much as an easy win. You just want to blame CCP for your own desires here.

note, I’ve nothing against ganking, but don’t pull the “Oh poor us, CCP made us do it” routine. Own your ganking.

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