Do you remember when Eve dockin/undocking didn't need a loading screen?

I haven’t tested it much myself, but I’ve been told that a lot of the lag spikes and screen delays on ‘scene changes’ (dock, undock, warp) these days is due to loading a lot of textures and extra graphics from all the “make EVE more graphically complex” initiatives CCP has done.

Having more graphics RAM, running EVE from a faster SSD, and sometimes fiddling with graphics settings (DX11 for some, as well as other settings) is supposed to reduce the long loading delays.

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