In November, 2022, a critical market API endpoint was disabled temporarily by CCP. It has yet to be re-enabled.
Also, the bounty system was temporarily removed - is it ever coming back? Is there any plan to restore any features? Is there any way to communicate to CCP what players want, so CCP can prioritize stuff that people actually want?
One thing CCP Game is good at: Promising new ideas, only to kill them a couple years later…
First Dust524, then the constant pushing of VR games that are all dead and gone today… Now they’re trying to push “BlOcKcHaIn GaMInG” after the horse has bolted (and the old games have crashed and burned) as they shut down yet another feature today.
I look forward to the “Microsoft Excel in Eve will be discontinued on May 24 2026” devpost…
That really is a shame, especially because cloud gaming seems to fall on its ass as well. It’s not like there weren’t some obvious (future) security issues with it but it certainly was very cool and looked promising. Will there be any plans for the new launcher to somehow be able to make an Android/iOS version?
That’s too bad, I really liked the feature on my Chromebook directly rather than going through GFN. It was exciting to have EVE run smoothly in a browser, I guess personally I could always go back to the somewhat laggy VPN+VNC approach and my normal desktop.
Gosh, that’s a blow to lazy linux users with fossil rigs like myself.
This may be the only opportunity to say:
The logs I’ve logged-in
Thanks for all the joy they’ve brought in
Who can live without it?
I ask in all honesty
What would EVE be?
Without EVE Anyhere what will we see?
So I say, thank you for the service
For giving it to me.
I used EVE Anywhere on my chromebook and it sure was impressive graphics wise.
In the end, like many I am not surprised. Cloud gaming is too niche and only helps a very very small fraction of people. Even then I had wifi issues and connection was not reliable vs launching EVE on my more powerful laptop.
I argue that they always maintained this was a test sadly interest wasn’t there, and it was shut down as a logical business decision to redirect resources to their new launcher beta for example.