EvEPANDORA - Final Beta Phase 4 launched

Good evening,

evepandora.com has entered Public Beta Phase 1 testing, part 1 of 4 Final Beta phases before being publicly released for full availability to create your own campaigns and missions.

The PANDORA AGENCY has been around in one form or another since around 2006. In that time, it was more of a combat system for members of T.R.I.A.D only to recognise kills and allowing for the placement of bounties on players - all through a PHP driven website. Rewards were given to T.R.I.A.D Corporation members for killing enemies or claiming bounties.

By 2008, a new version of the website was built - giving the ability for any citizen of New Eden to run missions for T.R.I.A.D. This was hugely successful and was THE FIRST AND ONLY public player-driven missioning system in EvE Online. This was well received by its users and saw itself in the news spotlight on several occasions.

EON magazine, a quarterly magazine for all goings-on in EvE Online also published an interview regarding the T.R.I.A.D Agency system in issue #023.

In 2014 V3 of the Agency system was built and evepandora.com was launched, bringing a huge change to how the agency worked overall. Other corporations and alliances were now able to implement their own missions and give their own rewards to the citizens of EvE for taking part. Soon, alliances were able to launch full scale campaigns, enemies were able to create their own counter-campaigns also offering rewards. The idea was to build a system so that leadership of alliances and corporations could build events and campaigns to drive the lore and their own backstory forwards.

One of the most popular campaigns titled INTO THE ABYSS was aimed at taking the fight into Amarr and Jita itself with large rewards for those taking part. This had a huge story arc which was unlocked depending on the outcome. It involved many encrypted campaigns which interlinked and auto-generated based upon other campaign outcomes. However, it was in mid 2018 that PANDORA went offline due to unseen circumstances - shortly after, coincidentally, ‘INTO THE ABYSS’ also became the name of the next big expansion to EvE Online.

Today, you are looking at V4 - a much smoother experience of all the nuts and bolts of V3, but with the addition of member statistics, standings gains and losses for mission running and campaigns and a much simpler campaign and mission implementation experience for users.

Corporation and Alliance leaders are now also able to add their own news reports for the public to see. We recommend reading the FAQ section on our About page.

The Admin team is off on a much needed 1-week break. Until then, we have the 4 campaigns running over a 2 week period. Phase 2 will kick in after, at which point you will be able to create your own campaigns and missions for yourself, your corporation or you alliance.

A mobile/tablet friendly version will be available in the near future.

We wish to thank all those who have taken part in beta testing over the past 10 or so months. It’s been a mega journey.

All campaigns created as of this point onwards will remain live and will not be deleted. We are go in the lead up to full public ability for campaign and mission generation.

More soon!



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Well this looks interesting. Keeping tabs on this one for sure.

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Phase 2 of the Final Beta is go!

This is the final stage of beta which will last a few weeks comprising of 4 phases, during which a number of campaigns and missions will be made available.

During Beta Final Phase 2, users now have the ability to add their own campaigns and missions. Phase 1 had an overwhelming number of 91 users with amazing feedback - thank you!

Faction battleships and millions in isk have have issued for claimed rewards for those who were involved in Final Beta Phase 1 testing.

In Phase 2, users with the required access should be able to create campaigns or missions in the campaigns and missions sections of the agency.

In this phase we will also be adding new mission and campaign types for users to generate.

It is highly recommended that you join the new ingame channel - evepandora for details and updates, especially to see how you can create missions and campaigns.

The following mission types are in development and will be released in the coming days, with more to come:

Assassination: A mission aimed at putting a price on a capsuleer for the destruction of their ship and/or their capsule.

Escort: A campaign aimed at escorting a party from A - B. Ideal for RP driven content.

As mentioned above - visit the ingame channel evepandora as a central hub for all the latest and to make contact in relation to bugs/issues/ideas.

Phase 2 will see the ability to issue assassination contracts and war campaigns.

We have now started Final Beta Phase 3 out of 4.

During Beta Final phase 3, we will be mostly making UI and cosmetic changes to several areas. We will also be working with corporation and alliance admins to help make custom missions and campaigns geared for what they want to create. This phase will also see the start of development for mobile.

User guide videos are also now available which can be accessed directly at our about section or directly here.

In this phase we will also be adding new mission and campaign types for users to generate.

Please visit our dev news section to keep in touch with the latest developments during phase 3.


We made it! We are now in the final phase of beta!.

During beta final phase 4, we will be mostly making UI and cosmetic changes to several areas including mobile. We will also be improving call speeds of data processes. This period will last a maximum of two weeks prior server upgrades and public release (out of Beta).

We will also be making campaigns and missions on the listings pages filterable by standings towards the user.

Users will also be able to create certain campaigns at the click of a button or with minimal input such as weekly or monthly campaigns for alliances and corporations to recognise top killers during a set period.

More soon!

Public BETA Testing has now ended and we are LIVE. Thank you to all those who have been involved over the past few months. In particular, i would like to thank the following for they’re feedback, involvement, creation of campaigns, content and making this happen:

Balthious Dire
Barathrum Zinfandel
Daoi Dramos
DeT Resprox
Egal Karl
Emil Flat
Forty Winks
FWeve1 thul
Glory Zhao
Guswar Threb
Jack Android
Kalo en Chasteaux
Kaver Linkovir
Kelly Hanabusa
Khaarj Nihir
Kunkka the Admiral
Markius TheShed
pale pail
Parchy Costantine
Random Girls Name
Rob Thompson
Sparicus DelConte
Tariq Hekard
Timothy Baldur
Ty Andrard
Vogfermer Egivand
Yene Fik-r

can you contact bioshibby thedestroyer in game please i am looking to hire mercs :slight_smile: