This bit of advice is going to sound strange and counterintuitive. And it will draw a particular individual out of the wood work to try and derail this thread into another “grrr ganking is griefing. Ban it from high sec.” And completely ignore your plea for help while at the same time dismissing any sort of actions you have taken or real help and advice given.
But here is a bit more.
One of the best ways to learn how to avoid a gank, is to actually learn how to gank. Now I’m not saying you should make your EvE career into this. What I am saying is get in touch with some gankers and have them show you how it’s done. When you learn their tricks, you learn how to countermand it. Despite what some people will say, most gankers will try and help you if you show genuine interest in learning how to become a better player.
At least you have kill rights now on them.
Bring a friend or two to sit on the opposite side of the gate. Activate the KR and take them out…
It’s not a huge loss for them, but its a little bit of satisfaction for you.
I was online when McLovin realized there was a 90% loot drop going on and he said in the chat:
-this is the first time I will use my credit card to sub these accounts
This shows how determined he was, so if you flew into his camp you will hardly escape.
I have a few inputs:
if you get tackled… overheat everything and fly away from the tackler, there’s a little chance you can fly off the point range and warp off, but you have to overheat in the first cycle.
you had an afterburner, if you are close to the gate, go back to the gate and take gate, don’t shoot at anybody… it is important that you first overheat the afterburner and then activate it while spamming the jump icon
overheat defenses and turn on that hardener
if there was no escape then you gotta shoot your first attacker, there is a little chance you can finish him off because he will be taking gate guns, sometimes killing 1 or 2 is just enough to survive
I don’t think it would be possible escaping a rupture gank through tanking, your only chance of survival in a Stormbringer was going back to the gate and taking gate or flying away the point range and warp off fast.
I am telling all these because are basic things about gate games, this includes low sec, null sec, whs, anywhere literally… this is for solo warriors trying to survive.
I’m moving away from the term “carebear.” It seemed appropriate for the player base of 5+ years ago. But a new generation of players have joined. And their attitudes, expectations and entitled behaviors have forced me to reevaluate my terminology. I now use “crybear.”
Carebears avoid risky situations.
Crybears want to remove risk and turn it into entitled gains for them.
That only removes 95% of the risk. That’s unacceptable. The solution has to remove 100% of the risk and reward the pilot with some sort of compensation for doing absolutely nothing. Like a participation prize.