LP tracking is something that would be nice, currently just have to manually write it down (aka put in spreadsheet) if you want to track. You can kinda see this from the standings page in the journal, the corp/agent standings will have your last 25 standing transactions. But LP changes over time and is different depending on system sec and skills so it’s not perfect.
bounties show up in the logs as you earn them, and the journal as they get paid out every 20 mins per system. these and mission rewards + bonuses are the easiest to track.
Loot I mostly ignore aside from multi million drops. The +3 implant from DPS and the hackercard from right hand of zazz are the typical drops, zor’s custom and faction stuff if you get lucky. If you want to do a specific run you can always open a new can name it and then copy/paste it into http://evepraisal.com/ or just use the game generated value, typically good enough for me.
When I track it I throw my starting time, isk, corp isk, and LP into a spreadsheet, and start running missions. when I’m done I add my ending time, LP, wait 20 mins, and then put down wallet totals, add it up and divide by how long I ran missions. Typically I measure in 2-3 hour blocks. Times less than an hour can be very misleading, for example Right Hand of Zazz is something like 700m/hr if you get the good zor implant to drop. Also if you screw something up that really hurts in the short run. Longer run times will be closer to the true average, I get bored after a few hours so that pretty much maxes my run time. Looking at multiple tracked sessions they all come out pretty close.
You can add in individual mission times if you want, but imo that’s too much like work. Writing down every dock and undock timer for each mission completion is a pain in the arse. My half ass solution is to copy/paste the killing entry or bounty payout into the spreadsheet, that gives you time and NPC type. slightly less easy with generic missions as the ships typically show up in a few missions, but typically have plenty of time in warp back to station to add that if you like.