CCP has said something like 20k people a week (or month?) try eve for the FIRST time, every one of those cycles. Even if that’s a month, if you could get HALF to stay, over 6 months, just iamgine what would happen.
It’s not that people are not picking it up. It’s that they’re not staying.
To be fair, eve is HARD–it’s a damn hard game to get into and understant. I know some one who just a week ago tried it for the first time–they waited 2 years to come off deployment to try it, and they got about 3 hours in and realize that it’s HARD. They have not logged in since.
The UI in other games is more simple, it’s more intuitive. As eve players we all know what a little triangle, or three little lines do–opens BIG doors. For a new player, those things are so small and insignificant, that they cant even find them. SO MUCH of the game is locked behind those options too.
I think a lot of it is due to the obscurity of things like that, the difficulty of it, the fact that you cant really warp to places without having a lock on it…
I started in 2004, i came from the only other space MMO at the time, Earth and Beyond… and it was AMAZING. I remember coming here and … being really mad i couldnt FLY my ship, in EnB we had simple controls, but we could fly it, and it make sense to do so. We could also warp anywhere we wanted without needing a destination, and that felt amazing. Ofcourse, space was much smaller, so heading off the beaten path could land you in a heated pocket of rats… in eve you’d find empty space. There was COLOR–bright, beautiful colors–the ‘darkness’ of eve really turns a lot of people off RIGHT AWAY. I get that it’s the theme of the game, but it’s just another reason not to stay tbh.
So eve is not like that, it’s not … a fantastic, fantasy journey like that. It’s cold. Empty. Dark. It’s PvP and … your encounters happen in limited places.
So between the obscure stuff (like, just having a GOOD out of the box overview setup would fix a TON of early problems) being locked away in 35 different places, space not being ‘fantasy’ enough to ‘find your own adventure’ … it’s just …
Not a game for everyone.
I DO think that CCP could take steps to make it better.
Like the trigvalian pockets, those should be things that… at lvl 1 or 2, you could just hit warp, and in a few seconds, pop into one of those pockets, get rid of the ‘gate’ feeling for that, make it feel like you’re going to a place in space, something you could warp to… a kind of ‘fantasy’ magic a space mmo needs.