I'm Chainsaw Plankton and I'm running for CSM XIII

high-sec
pvp
pve

(Chainsaw Plankton) #1

Hi I’m Chainsaw Plankton and I’ve been playing eve for most of the last 11 years. I’ve pretty much always wanted to run for CSM, and probably should have years ago as there’s too many good candidates these days. If you are a regular on the forums or over on #tweetfleet you’ve probably seen a bunch of my posts. If not a brief summary of what I’ve done involves mission running, small gang lowsec piracy, industry, and trading. The last year I’ve mostly focused on my industry and trading activities, and then helping people with PVE questions on the forums.

I’m also a huge fan of solo and small gang pvp, whenever I’m in game I’m reading Bringing Solo Back, or watching a streamer on twitch. I’m very interested in keeping CCP working on balance passes. I’m also a huge fan of battleships so I’d love to see them get some love, was nice to get some extra cargo room and locking range.

I believe a happy highsec creates a happy eve. When I started in 2007 pretty much any system in caldari high sec was just full of people doing their thing. I spent my time making isk and learning the game mechanics with corp mates. We were constantly shooting each other in cheap t1 frigates figuring out what worked. After a few months we got bored and took a trip out to 0.0 space in venal, we had some fun, but were unorganized and pretty quickly got back to highsec. Another few months and we started getting bored again, from there we moved to Ihakana and pretty quickly all went -10, and stuck with lowsec for a few years.

When we were in highsec I remember our early main systems being so busy that CCP removed the belts in Suroken, and when PI was introduced you couldn’t use the planets in Irjunen as the system was full of mission runners. Of course I think a lot of this had to do with most of null being unlivable, belt ratting didn’t support many players in a system, and living in a POS wasn’t fun. So I mostly like what CCP has done with anoms and increasing player density in null. And now with citadels it seems like it’s much easier to live out there these days.

My main interests for CSM have to do with game balance. Far too many times I’ve seen CCP say they are going to focus on game balance, and then forget about it not too much later. Ship and structure balance is probably the more important aspect. having balance gives players more options to go shoot things, and having conflict keeps people interested in the game. I’m also interested in economic balance. Seeing CCP work on new content and then not tune the rewards just seems like a waste of everyone’s time to me. Also there’s lots of years old content that hasn’t been touched by CCP since.

Beyond that I’d like to see some improvements for mission running. An LP store balance pass is a high priority, for a handful of items the LP store works very well, but there are many that see almost no trade activity. This also will depend on module tiericide as some items like faction guns/launchers just aren’t very competitive so their low volume makes sense, but some of the prices might be right if they were more powerful. More missions always sounds nice, but I don’t know what CCP’s priorities are and what it would take to get that done.

Outside of Eve I mostly play first person shooters. I’ve spent a lot of the last 3 years playing Destiny and Destiny 2. Before that I played a lot of Halo and Battlefield 2142. Ran in a group with some eve corp mates and had a ton of fun all trying to get onto one side to swing the match and shoot some stuff. Very excited for Project Nova if elected I hope I can give some insight for that.

tl;dr I’m an empire based 11 year vet interested in game balance and pve quality of live improvements.

If you have any questions or comments feel free to post them here I’m on the forums most of the time. Can also find me on twitter where I’m ChainsawPlankto


(Arthur Aihaken) #2

You and Steve have my vote!!


(walker Hanomaa) #3

Im gonna ask you a very important question,
whats your favorite halo?


(Chainsaw Plankton) #4

Finally a hard hitting question!

I think I have to go with the original Halo. There was the pistol, just such an iconic weapon that was fun to play with. Played so many hours at my friends house I eventually went and bought an xbox myself. Indestructible vehicles meant you could do some pretty crazy things with them in campaign. Just a shame it wasn’t on xbox live.

Had a lot of love for halo 2 but I think a lot of that is also that was still the golden age of xbox live. Before party chats so you had people actually communicating while playing, and before things got too toxic where you didn’t even want to have public voice chat on. I know a lot of people didn’t like dual wielding but I found a bunch of ways to make it work, and didn’t hate it.

The later halos kinda blend together. Whichever one had the mantis was great though, would play with friends and grab the one at our spawn and then go rush the other side and just control the map with both of them. Also liked the gauss warthog, my friend was a great driver, and I got some crazy streaks with that cannon.

Haven’t played halo 5 as I don’t have an xbox one.


(elitatwo) #5

You Sir have my vote!


(Miatsu Tzash) #6

Hi.
I am new to the game and only a humble Alpha so not allowed to vote. I have however read many of this candidates helpful forum posts. This candidate obviously cares about the game and would not be out of place on the CSM.


(Vortexo VonBrenner) #7

You’re standing for CSM? Good! You’ve helped a lot of EvE players over the years and obviously care about the game.
You will have my vote.


(Eternal Montage) #8

You have my vote. I always enjoy your posts on the forums, and you’ve demonstrated your knowledge time and again.

Edit: also, you got that cool-ass monocle


(DeMichael Crimson) #9

Definitely have my vote.


(Nunosh) #10

votes casted


(Zhilia Mann) #11

Hope you run again. Your voice would have been immensely valuable.


(system) #12

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