Is This Games "Character" Progression Still Tied To Weeks/Months/Years of AFK Real Time?

Eve has a learning curve unlike any other game, its so stupid steep it turns into a cliff and thats what i like about it.

The skill system lets you progress rather you play or not, and lets you learn the game efore you ever gear near the 2b isk ships that doesnt make you better. I know so many people that cant learn how to play the game and they believe if they buy SP and get into a expensive ship with expensive fittings, that no one will be able to beat them…than they die simply by undocking.

Although training of skills can viewed as part of character progression in EVE to a degree, it is only one facet and is not really the most important part. Character skills give you the keys to the car, but they don’t mean that you as a player have any idea at all how to drive the car.

True progression in the game occurs through you learning to do things in the game, setting goals for yourself, and going out to achieve those goals. That’s what makes the game meaningful, and it is ultimately part of being able to win PVP fights.

Player experience matters more than character skills in most 1v1 fights. One could give a new player boosted up with skill injectors a super blingy ship and in most cases an experienced player playing a low-skilled alt with a class-equivalent T1 ship will be expected to win.

If you play EVE, you will lose fights. Even highly experienced PVP-ers lose fights periodically. The way to gain most of the knowledge needed for PVP is ultimately through losing fights, and you should expect to lose a lot in the beginning. If you go in with that expectation, you will be much better off. You will be better prepared to learn, you will handle ship loss better, and you will learn to manage ISK and other resources accordingly.

Don’t get too hung up on the game mechanics surrounding character training. The real training that matters in EVE is your education as a player in how to play the game. The best way to get there is by actually playing the game, so you might as well jump in and start playing regardless of where your character’s skill training currently is.

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Not to mention in leveling games, where you “lose nothing when you die”, every so often they raise the max level, making everything you have ever done obsolete. To me that is way worse that losing a ship or two, or training skills, even when we had learning skills.

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Censured

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It used to be, but now it’s directly tied to two things:

  1. The amount of real money you’re prepared to spend on injectors
  2. Botting

You can think of passive accumulation of skill points as a two-tiered system: basic peasant tier with very slow accumulation speed without a subscription, and peasant tier slow accumulation speed with a subscription.

It’s similar to F2P games that have cash shops and punish you with limited inventory space and slow xp if you don’t pay up, except you’re also charged a subscription. Pay money, and you can have as many skill points as you want straight away.

Botting is rampant, expectedly so in a game where your in-game currency accumulation is directly tied to character progression.

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EvE is not for you.

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