L4 Missions: 100m+ ISK/hour Solo

The way i see it, Connections helps you get to the desired standing (faction usually) in the first place and Diplomacy helps you decline more missions and makes rival factions tolerate you.

I have Diplomacy, connections, security connections, and social all to V on 4 characters. It was entirely not necessary but really, really nice to have. I do only the best missions, and I think this helps the Isk/hr more than any other efficiency measure I can possibly make.

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The only other skill to have to V is negotiations (which you probably have, just forgot to mention it).

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Negotiations V i have on two of em actually, currently working on it for the other two. It doesn’t make too big a difference on level 5s (or IVs for that matter). It’s like an extra 1-2 mil. Security connections makes a much bigger difference

Edit: Granted, over the course of an hour, 1-2 mil per mission can add up, which is why I’m training it on the last two pullers, but waited until I had all the other skills to V on them.

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This doesn’t seem to be true. Everybody knows that the majority of burner pilots fly out of Lanngisi for the SOE loot, yet buy orders for SOE are consistently high.

SoE has a lot of items that are in demand. Namely probe launchers and probes. And the amount of destruction for these no doubt keeps demand up.

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That’s because they are used to lanngisi. With the recent increase in feds lp, some fed stations can have better isk/hour than lanngisi.

With the recent increase in feds lp

Huh?

[edit] oh you mean the lp value got better… how so though? Were the LP stores requirements for certain items reduced or something?

No cloaking in the empire space you have low standings in. They cloak-jam you.

However the other thing with really fast ships still holds true.

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As long as you can align out in under 10 seconds you’re generally fine. Just don’t auto-pilot anywhere you have a -5 or lower Empire status…

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people are buying up Fed Navy webs like crazy to stockpile and use with the new mutators coming in the next expansion.

right now they are ~75mil each which is 2676 isk/lp and that’s not even the highest item in the store.

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Guess I need to get farming tags myself then!

Yes and no. I don’t want to drag Arthur’s thread too far off topic, but I’ve tested this pretty extensively. Lanngisi has 2 primary benefits: 1. One of the lowest truesecs available in highsec (which causes the missions to pay more) and 2. A closed system that keeps most of the missions within a couple of jumps (which allows you to run them faster).

If you’re trying to maximize isk/hr, another system has to pay significantly more isk/lp just to keep up with the Lanngisi payouts. For a Thukker Tribe system like Altrinur, that computes to about 500 isk/lp more required. The decrease in mission running speed in other systems is harder to objectively quantify, but I’ve found that adds another 300-500 isk/lp to the requirement (assuming you reject missions that are more than 4 jumps out).

SOE is running down around 1300 isk/lp right now (relatively low for SOE), so you need a system paying out around 2300 isk/lp to match it. And usually SOE is a bit higher.

There are some factions paying that right now, but it’s not as much more than SOE as it might seem unless you crunch the numbers.

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I had no idea this was a thing. :upside_down_face:

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I didn’t either, so one day my corpmates found a highsec hole in Gallente space and since my Gallente standing is -6.0, I thought I just go to Dodixie and cloak on my way - after rapid clicking a bunch of time of my cloak, I saw the message that a cloaking jammer was activated - just for me.

The ships are massive LP sinks, most empire based corps don’t have ships for sale at an attractive price as lv5s and FW keep navy ship prices down.

They also have an implant set that eats up a lot of LP. another thing most empire corps don’t have.

and the main high volume items (probes and probe launchers) are fairly consumable. I assume these items are most used in null/wh space.

that said prices have gone down over time. I remember being able to get higher isk/lp for SoE stuff, would be interesting to see the price changes over the last ~4 years. 4 years ago burners weren’t a thing and pretty much no one knew about lanngisi. When I started running SoE missions I went right to apanake.

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last time I calculated it it was something like 2800 isk/lp, but that was when soe was 1700isk/lp. now that SoE has dropped some the LP value for other stores can go lower too. higher truesec adds something like 10% per 0.1 sec. Also that was LP value only, so it ignores the lower payouts, although that should be a fairly small factor.

all that said 2500 sounds right, and should be available in a few stores. That said it’s super annoying going 5 jumps for each mission so I’m not sure it’s worth it. I was running in a non soe area when burners first dropped and I still have a set of ships there, run those sometimes when I get bored. I had a set in apanake too, but I recently moved those back to jita.

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Drag away - this is all really useful stuff for folks.

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If this is about burners, I just tell you you can do better for burners (in HS). I won’t tell you where, by the time I say it people will start doing it (that is for sure) and I will have to move again.

It’s just a matter of average distance after removing the 90% bad missions (eg in lowsec, not burner, base guristas - or too far). By declining around 90% of the missions you are still able to keep the agent standing.
Lanngisi you can have 1-2 j average, if you find a system where you can do 10% of the burner missions below 4-6j (assuming you take the same time to kill a burner than to make 2 jumps back and forth), then you need to have double lanngisi lp worth (factoring the truesec) .

I tell you you can find other systems than lanngisi, with average 3j per burner, and more than double lp worth.
I don’t consider the gate2gate distance between systems though, considering it I am pretty sure I could find systems with better isk/h .

What I said is : people do lanngisi because they have no idea how to find a better system. Maybe I’m wrong though ^^


That being said, I don’t know why feds lp is rising like a tree in a morning, I just observe the value of agents for burners/standard missions /concord/ mining and realized feds have been high for 2 weeks now.

How do they do that ? All Google gives me is suggestions and requests for such an ability, but no tools or mechanisms to actually do it.

@Dravick_Afterthought

They’re npc’s. They don’t need a mechanism, it is just hard-coded like that on the server. It isn’t because they have a super-sekret fit that enables cloak-jamming.

In fact, it isn’t even a npc that does it, it is simply a system-wide effect if you are below -5 to that faction and in that faction’s high-sec space.