The ability to create item and hanger partitions for organisational purposes that arent limited to the nature of a “can” and the physics of their size and inability to hold mobile depots.
the ability to purchase corp and alliance emblems with evermarks remotely.
Suggestion: Fix the Lighting in Skinr Editor
Give us lighting controls in Skinr. One top down lamp is not good for a studio. The entire bottom of the ship is still cast in heavy shadow.
Also, allow us to change the light to any natural lighting condition we’d find in space. Each star has it’s own color frequency, which can drastically change the look of the skins we sequence. I’ve had a number of skins disappoint my customers because the light of their home star changes the effect from what they saw in the Skinr store.
Suggestion: Going Suspect should generate a combat timer
Gaining suspect status should generate a combat timer. This will make activities such as station undock ninja looting carry a degree of risk commensurate with the crime which simply does not exist currently. The idea that someone can go suspect and then immediately dock in an empire station that has essentially witnessed them commit a crime makes no sense in lore and is a frustrating element in game play mechanics where an individual can steal loot without any personal risk to themselves provided they stay within docking range.
invest
Suggestion: ability to remote inject skills you own in a different station
Keywords: Skill training
Note: there is already the ability to remotely purchase and inject skills but no way to remotely inject skills that you may already own
Suggestion: Status Bars in Fleet Window
This gave me an idea: the fleet window should include the shield/armor/hull bars that are in the watchlist for the purpose of logi being able to care for the entire fleet more easily.
Suggestion: Ability to set contracts to be accessible to militia members only
Keywords: UI, Faction Warfare, Contracts
Note: Allows for friendly militia to be able to set up contracts for other militia members to buy without being open to everyone similar to corp contracts
Snap to grid option for PI construction because for the love of Bob, I can not build ANYTHING straight and it keeps me up at night.
Suggestion:“on top with hotkey” function :
Keywords: ui, hotkeys
Note: some UI optimization
I have chat and Dscan in same window. and I would like the dscan window to “go up” when I press the hotkey. More clear on image
Suggestion: Allow the watchlist to have mutiple columns instead of being 1 long list
Keywords: ui, fleet, watchlist
Note: really gets quite long when you have 30+ people on it, would be nice for people have the screen space to allow wide watch lists
Suggestion: Change ship traits
Keywords: ship fitting
Note: Make ships more customizable
Instead of having ship traits that make every drake a shield, missile ship, maybe not have traits that dictate how you fit a ship. At the moment there’s no point in having the option to fit blasters to your hull tanked Drake, you’re forced to use a Brutix. Seems like a waste.
You’re looking for T3 Cruisers, Saggle. These are special ships which have subsystems you can choose so you can pick the traits you want.
Suggestion: Colors for bookmarks based on folder
Keywords: bookmark bookmarks color
Note: It would be nice to be able to have bookmarks be different colors depending on what folder the bookmark is in. Even more customization such as for subfolders would be eve better. This would make it easy to see which folder a bookmark is int, or if you’re currently saving to the wrong folder.
Suggestion: Ability to use Triglavian font in text
Keywords: ui, text, chat
Would be great to be able to type text that displays in Triglavian font, just for fun or for roleplay reasons. Same like we have bold, italic and underline, we can have a button (in notepad) or shortcut (in chat like ctrl+t) to type text in Triglavian.
Thanks for listening in, I hope we can do one or more from this
Suggestion: Contracts QoL overhaul
keywords: Contract system, UI
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My first and probably one of the most requested QoL-features: please let me remove or ignore auction contracts that I lost 2 years ago. A timer would be good 3 days, not depending on claim status so you can track history.
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UI: when setting multiple contracts of the same item the ‘copy contract’ feature is great. However the button to click next slightly moves to the right.
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Corp templates for setting contracts (this is now character bound) Get your members inline!
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Corporation skill to increase max contracts per entity. Per character 60 for corp so you need 8,5 characters to fill to 500.
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Lock contract filter setting or preset. No reset after ‘right click find in contracts’
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Allow set for corp from personal hanger, just like the market system.
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WTT/B for BPC with ME/TE filters? Or at least allow this for BPC coming from LP stores
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A counter for the number of items in the contract. (Lines)
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why can I claim a personal contract in a different region and not a public one?
Suggestion: add POCOs and all Skyhooks to Solar System map
Keywords: UI, Solar System Map
Note: why aren’t POCOs and hooks available when most every other warpable is?
A few questions:
- If I have many suggestions about a topic, like I do for the Solar System map, should I still make a separate post for each?
- Do likes have any influence on your attention? If so, I’ll read through & like some.
Suggestion: fix the ascending/descending triangle in the scanner window.
Keywords: ui
It deserves to be correctly oriented, like its brothers in all the other windows.
Suggestion: Color-coded wormwhole description elements
Keywords: text, show info, wormholes
Note: Differentiating between type, lifetime, mass, ship size
Html color-coding in type info text is common (e.g. agency boosters), and this would greatly increase readability.
Suggestion: Loot to specific cargo hold types
Keywords: loot all, ore hold, PI hold, cargo hold
Note: When using “loot all” function if you have a cargo hold for a specific item type such as ore or PI that item should automaticallt go there over the regular cargo hold.
This would be similar to what happens when you loot or take from skyhook reagent silos or cargo jet cans.