Local Comms Blackout - Discussion Thread

Yeah that’s probably because you don’t know ■■■■ about w-space. You really shouldn’t talk about things you don’t know anything about, you know.

1 Like

I mean to all the players saying “Null is boring” and “I can’t get kills” wait for A. all the docked up people that you won’t be killing (Null will mostly be dead except for your occasional tards) B. scanning system after system just to see if anyone is even active (there goes a nice time sink).

As for all the people saying “Null isn’t dangerous (cry big blue donut)” this isn’t anything new, going back to the first station, gate, ect, people work together, that’s a societal thing, look at the major power blocks in the world, USA, China, Russia, they all work together, and while they have their squabbles (wars, conflicts ect) they almost always maintain the status quo…

As for all the people saying “time for all the crabs crying, or carebears not making money boohoo” wait until high sec feels it when they aren’t getting moon goo, no tech 2 manufacturing components ect. You’re not going to reset the market, the big guys with the big isk can afford to wait this one out, you’re only going to affect the ones in between, and it won’t be as staggering as you think it will… hopefully Eve doesn’t go the way of SWG and make significant sweeping changes that end up driving the base away…

1 Like

Aww, show me on the doll where the bad…

Best change ever.
CCP make it permanent pls.

3 Likes

You don’t know much about living in J-Space, do you? No local is the least of what makes wormholes dangerous. System wide status effects, no asset safety, having to worry about mass on wormholes, no blue donut, no 15 supers on standby just waiting for a cyno.

Like I said earlier, keep saying it’s the same as WH space and maybe CCP will remove asset safety too, make those citadel fights be actual fights.

2 Likes

See above why this tactic, while working for wormchickens who have it easy, will NEVER work in nullsec.

It works just fine. You just find it inconvenient to put the effort into scouting a gate. That’s the problem. You do not want to put effort. Yet you expect others to do so in order to find you.

1 Like

How did you get the consequence I have an idea Nullsecs should be safer than Wormholes ?
I’ve never thought NS deserves to be safer than holes.
My opinion’s NS is too safe at this point and nullsecs ISK making / productive sides must be nerf’d though, saying this deleting local is not the way to do.
Cyno & it’s inhibitor changes may be effective in my thought but it can be off topic here.
Deleting asset safeties, capital skillbook changes, rorq nerfs, Citadel 2.0 etc, etc… there should be much more things to be done other than delete local

Wormchickens live a very safe life.
You don’t have 15 supers on standby, well, your enemy isn’t either.
You can isolate at will and not worry about a few rats in the system even if they are here, they aren’t cynoing in 200 friends like it would happen in null.

I love how he says wormholers have it easy while crying about the least of the difficulties they face. Anyways, I hope to collect your corpse someday so fly dangerous and make it a story worth remembering… Oh and shoot the other guys when you see us, not me… 'k?
I’m off to bed, I got work tonight.

No need cyno for WH, the 200 are already there; just cloacky :smiley:

Are you retarded? If it was only sound, like in easy wormchicken life, then maybe.
But with 4 jumps per minute, you have to look there for that one second before cloak breaks, to identify friend from foe, for one hour without blinking or diverting attention once. Is this humanely possible? The answer is no, this would take a robot.

yes a lot of bot in ns, but no in wh :smiley:

1 Like

“Hate speech”?!

No dude its called THE TRUTH! Something you little whiney millenial f#cks cant quite accept.

3 Likes

Kinda conflating two things there, ain’cha? I mean, people can be against this change but perfectly happy interacting with other people. Plenty of the folks saying they don’t like this are people I interact with pretty often. They’re social, they like social gameplay, they like pvp. They just don’t like this, for a number of reasons. Some of them feel like it excessively caters to a bunch of entitled griefers. Some of them feel like it excessively caters to the wrong group of entitled griefers. Some feel like it makes the distinction between null and j-space less significant, and so cheapens both. Others are a particularly weird flavor of troll I’ve never quite understood.

And SkillU didn’t leave because ‘there’s no pvp’. They disbanded because their alliance exec (Barra) has all the ISK and assets, and stopped playing. So leadership spun this tale of ‘there’s nothing left to do’, even as 2 different wars were kicking off that they could easily have gone and played spoiler in.

‘Normal pvp’ in EVE is literally everything from solo ganking and bumping miners to large-scale fleet combat, and yes, it is very much still going on.

This has to be the single stupidest thing ever said in a diatribe about ‘lrn2dscan’. You know who’ll be great at mashing d-scan every single tick?

The bots. They’re bots. They can be scripted to do that.

Honestly, you guys are full of all of these assumptions every single time CCP announces a change. ‘It’ll break up the big alliances!’ ‘It’ll kill botters!’

It’s not going to do either. We, the big alliances, will be fine—one guy in a whole mining fleet can be tasked with watching d-scan. 50 rorqs covered by 3 scouts on the gates and the one guy in a HIC sitting in the center, watching his d-scan.

And much as I might wish otherwise, the botting trash out there will just alter their scripts. It’s actual people in small groups, who have to make more of an effort per person, who’ll be most impacted.

1 Like

The point is, those 200 will have to deliberately camp your hole, they can’t do anything else while they do it, and they can’t do it for too long until they have to move on.
And cyno is 200 ganktards on demand, who will be gone 15 minutes later except one who will stay to drop them again whenever they please.

Hell, not every hole would even allow 200 people to pass.

2 Likes

Mr. “I contradict myself every 2 lines” :slight_smile:
You wanted max profit per tick … Move to a WH

1 Like

Nah, just rat in a titan. BFGs get great ticks.

Minecraft and Farmville will get some player boost after this.
<3 this CCP, do it!

4 Likes

Literally aids mentality “this will depopulate the game, DO IT, KILL IT”.

1 Like

3k comments and we haven’t solved anything. There are 2 sides to this. Myself I don’t see removing local as the game changing factor that improves this game. In fact, I believe it will make it worse since it will just drive people away. You don’t have to take my word for it. The data shows it happened when there was a glitch to local. My issue is there are numerous issues (structures) that should have been tweaked before any consideration to removing local. Now there is no local plus structure bashing still sucks. I keep hearing this will cause conflict every change since dominion but in reality it hasn’t. Sure some people will get caught and killed but it happens already. Just look at Zkill. It used to be a thing to see a super loss now it is common. More risk = Less people doing it = Less kills

3 Likes