So I had an idea of improving the use of local in nullsec. When you jump into a system in null, you have your gate cloak for a minute.
So you can see the grid, but not local until you decloak. Lore wise this will be because your ship sensors need to sync with the gate in order to get a list of who is present in local and also to register your ship as joining local.
For this reason you dont show up in local until you decloak and you can use D-Scan to find targets before you decoak.
This should give a better chance for hunters to find a ratter/miner, or get a jump on an enemy fleet, but also some time for an alert ratter/miner to safe up or the opposing FC to react as soon as you pop up in local…
Obviously there will still be gate flashes, so a gatecamp will see ships coming in, but will have to be paying attention to the number of flashes coming in to know whether to engage or pull back.
What is your thoughts on this proposal?
Edit: changed D-Scan to pinpoint while still cloaked