Here’s my idea. Gate cloak hides you from local until invulnerability is over/cancelled. Nothing new there.
Here’s the balancing feature. It hides local from you also. You cannot see the local chat / list until you interact with the chat, break gate cloak or DC.
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So people jumping through gate can see what’s on the other side before “making their move”? In essence providing zero intel other than a gate activation?
So with this in place a forward scout wouldn’t have to give themselves away to local immediately. I guess I can see the benefit.
I’m of the mind that local chat should behave like WH space in lowsec and Nullsec, so sure I’ll go along with it.
It still provides an advantage for the one jumping through because they can see what’s in the space pocket on their overview. Even if they can’t see local. If they’re totally blind then there’s not really a point to this, they were essentially “blind” before they jumped. Or am I not understanding what you’re getting at?