Marauder ganked by 9 players---- no need 100% EHP?

I was expecting this:

That gank attempt took place in Apanake on July 30, 2026 at 7.44 - 7.45 am. Zkill gives you a lot of the information. And like with everything else – in the game, out of the game – you can’t understand obvious information that’s staring you right in the face. This is your problem.

Because gankers will call ahead to the victim to tell him to expect them and prepare the recording devices.

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It

doesn’t change

nothing.

We are only spectators, we have zero power.

Nicht. Nada.

We only want to have some fun back.

BIG corp Boss decides, and we can only keep track of the changes from time to time.

if the Tos has been changed so it’s illegal to talk about how Marauders work, I don’t think so.

Whatever caviat you’re bringing up, is not gonna solve the situation.

People will still produce videos summerizations like this and threads, to try keep

the interest alive.

Our only hope, against the Marauders bat.

Hateless said it, that scan strenght, affects how fast you can be probed down. Two, mass was doubled, so agility and speed dropped significantly, and three, EWAR resistance was halved. Now even a cruiser NPC could unlock you for all your targets. Making times to finish missions almost double. And the Gate locks proposed to non-mission invited, was just a small measure to counterbalance the massive increase in gankers ability to scan you down. It was never taken into consideration, as we do not exist.

And has anybody already forgot the Varidian Nerf?

That was a tuff one, especially made for NON-mission runner,

but that impacted Solo Mission runner also, before the final nail in the coffin

The infamous EHP PLATE 100% nerf. These two combined annihilated what little chance of

survival we had left.

It was a Massive mistake.

And it’s been too long now that we are running on empty.

Hateless explains really well that with this change Marauders sensor strenght will take a big hit, that means that Marauders will be way easier to scan down in all situations.

Also Ewar resistance going down by a lot means now every Mission with ECm and EWAR frigs of BS, will unlock all your enemies, further adding to the tine it would take to complete a mission. Then the cycle brought to 60sec. Three big factors that directly help out gankers have more time getting an easier lock on you. And lastly agility, and this time to align and warp out, with double the mass.

All of these have been Massive nerfs. And nothing has been done to contrast the gankers ability to get to you faster then ever. Gates locks was just a small proposition that would have helped a lot. But nothing has been done, as literally we don’t exist.

Maybe Aiko coud chime in and give a little more insight on what happened?

I see one kill by the Golem and then all Concord work. A Bait? Zkill don’t tell all the picture.

IF there was some video of surviving gank, captured on video, it would be out.

I’m just saying that, It seems strange that zero footage exist of this type when literally every other kind

of content has a video about it.

mine, but i mjd away from initial warp in and use cruise so… works in nullsec too…

Double prop is a big help, but comes at the price of massive tank reduction, and if a cloacked ganker approach you first… you’re not going anywhere… you don’t see him… only when it decloack on top of you and scramble you, only then the rest of the gank jumps in…

It’s a good tactic anyway, but in case of a gate camp, it’s knda useless, unless you also have a cloacking device… and alot of time to spare…

I was 80km away from the initial spawn, I always MWD away from the centre about 80-100km, but there was a cloaky ganker with them that moved into position before the others moved in.. and my cycle had just began another 60sec, before I noticed them on the D-Scan. They had all the time in the world to cover that distance, and bc of reduced scan resolution, I managed to lock just one of them, out of a max of three, bc of triglavian effects… and then there was an ECM Pithii breaking my locks, as if everything was not just enough…

I find it just humorous that folks are even still replying to this fool. I guess some folks just like the entertainment he is serving up.

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23 years .

He is in luck though as Dr Zaera offers gankotheraphy for a bargain price of only 5 billion isk.

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I think they must have entertainment and masochism confused. I blocked him. Problem solved.

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You not gonna get his stuff if you block him.

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Why? Assault Damage Controls are explicitly meant for ships that need to dive into the enemy fleet to get some initial tackle, to prevent them being killed long before they can reach their targets. Thats why they are called “ASSAULT” Frigates or “Heavy ASSAULT Cruisers”. Marauders don’t need such a Module, it’s not meant to be an Anti-Gank Module that should ensure you live until CONCORD arrives…

I wouldn’t write something like that if my whole Apple-based hardware park was visible in my videos.

I don’t want his stuff. Probably infected with his bad logic and even worse skills cooties.

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Id take some of that isk he has…if he has any left.

I can put it to much better use…and even fit ships the proper way…you know, more mining ships.

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The videos are outdated, considering he passed away.

My point mentioning the ToS, FC explicitly states they have every right to make changes even if they are detrimental to someones playstyle. Aka adapt or dont.

Big Shaq's Quick Maths - Mans Not Hot

jus4u

A cloaky camper would have hit the beacon and been decloaked but perhaps you missed the combat probes?
Shame the rats didnt change targets i guess?
Maybe some more balancing could be done on this front, like making anyone who is not in a fleet with you suspect if they take the gate…
But nerfs were done on marauders not because of missions but because they were overpowering in other scenarios AND they are still very strong.

I proposed a high slot module, to boost EWAR defence, a few months ago.

It was after I was sucked dry in an Abyss, with my NOS on them, doing nothing, whilst

clearly they had active shielding, and trig weapon, uses cap.

Shortly after, some changes to NOS were made, so they would work against most npc,

allowing certain fits that have a NOS as the last bastion for survival, actually be useful.

I loved how the change was made almost immediately and that it worked!

Regarding the high slot Anti-EWAR module, it still hasn’t break through…

despite potentially being a saving the day module, appliable to all ships having to deter

EWAR like ecm, neut, etc.

It would also help Marauders survivability a bit, but really all ships would take advantage

of such a module.

I don’t remember the circumstances when I thought about it, it could be at the same time I lost a ship to the Abyss and Npc invulnerability to MY nos.

And that’s why this thread exists in the first place… try to help me..- and the community ( I forgot that dude passed to better realms…) -use our collective imagination to try conceive something useful for everybody, if possible, excluding gankers…

the reflective coat , nodule, could be the first to be possible to be fit in all three slots at the same time…

ever thought of that possibility?

One module, that could fit LOW,MID,HIGH at the same time.

It would hurt the Edencom ships, inevitably, bc it would shoot back at them some of the dmg, but would benefit every other ship that could fit it… I think the sense of the Tos was this..

Now imagine it would also shoot back an EMP bomb back to all enemy ships in the vicinity…

It would cut-off their cap immediately, and only halfven the target ship… Ewar is just the big container, for a lot of weapon systems, mostly invisible to the eye

Well he chose to rant on and wouldn’t go into the teaching and discussion at all. The one line he presented was completely wrong from an understanding how EHP works.
That’s why it was suggested he at least should use pyfa to do the computation, because he seemingly can talk a lot during the day but has obviously has some misconceptions going on from trying to learn the game just for himself.

I can’t take this seriously anymore since the last “problem escalation” when he was stuck to an asteroid hitbox while the game was still running and publicly declared to have had a ship loss due to “lag”. Then he brought in lawyers to the field and human rights and what not to get the ship replaced by FC. A ship loss in the Abyss ofc.

I ask for forgiving.

I assumed you could step down your power armor, and come close to us mortals,

with their 600$ Mac apparatus.