Marauders

here’s a direct link to my fits. there’s a bunch more in the first few posts, and there’s a few youtube playlists out there

in general I don’t think the bling requirement is too bad, since the payouts are nice enough most ships pay for themselves rather quickly. but with abyssal deadspace and mutaplasmids certain prices have spiked so it might be worth revisiting some fits and making adjustments. And taking a look at various optimizations that can be made with mutated mods.

If anything SP is the biggest barrier for most pilots, really need lv4-5 support skills, t2 weapons, frig/cruiser 5 to get the most out of the usual ships. I’d suggest the garmur first as it can do all 4 team missions, and from there a daredevil as it can do several pirate burners. From there you can pick up the wolf and hawk and do all the frigate burners.

For the cruiser burners vigilant for the angel base and then vagabond or deimos for the serpentis base, vaga is a bit faster, deimos is a bit safer. Then a gila for the blood base, although it might be worth skipping that one, I haven’t min/maxed that hard though. I do always skip the gurista base though.

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