A change we didn’t know we needed, but will be interesting to test out on SiSi.
If an Astero can drop and be >2km away from the wreck and instantly cloak, that might be useful. Or if the frigate ejects at speed, like undocking from a station, that might be useful, etc.
Will wait to see if this has any good use, but in any case EVE used to have weird mechanics, so o7 for bringing something back that is unexpected.
Dude… Totally out of place…
By chance your intention was to distort what I said to the point where You could criticize me for something I didn’t say and didn’t mean to say…
I was just pointing it out… Wow…
It wasn’t directed at you. It was a simple statement of fact. Number one rule of EVE. Don’t undock with something you can’t afford to lose. That applies to implants as well as ships and fittings.
Not when the Frigate has stabs in the lows and a nice amount of shields and a decent AB cos then the pod getting stuck is dead implants whereas the “escape vessel” burns off laughing at the bubbles. But sure - DO NOT think about any of the possibilities and just complain about something you know nothing about as yet.
Lol… your stabbed frigate has worse align time than a pod it gets into warp slower than a pod no matter what. The stabs don’t save you from the bubble so the bubble is laughing at you. Every day we run into stabbed frigates that think they are so smart for nerfing their ship by putting on stabs. I have about 300 warp stabs in my hangar not because I have ever bought one, but because they come from the wrecks of “creative” people like you whom say they know better. Funny enough my stack of stabs also is accompanied by a stack of salty hate mails from said stab fitters as well.