Greetings Devs… myself and my little merry band have run into a pretty persistent issue with the “new” mining mission sites when they were revamped some time ago (honestly not sure when as I have come back to the game a few months ago). The new LCO structures, Epic-Mega_Background-Rocks and other trash at the site make its EXTREMELY hard to warp to the site cloaked… with the biggest offender being the wrecked Refinery LCO near the mining area. This change affects my corp greatly as we hunt mission pilots like this. The Upwell structure seems to have the old tether boundary box still around it… so a hunter ship would be near 50km from anything visible but still NOT cloak up. Is there a balance pass we can look at here?
I know you want to visually improve the sites for miners (fully agree with that) but you need to let cloaky hunters do their work as well.
I am fine with that in high sec environments (to a point) - but these are nullsec level 4 mining missions. There should be no super cloak-debuff umbrella over the sites.
I don’t see the slightest problem here…it’s just the case that the spoiling of the pvp/ganking crap has come to a crushing halt…get used to it and adapt your playstyle to something less antisocial…
for example, this site is FINE. Plenty big LCOs and we can cloak just fine. Some sites we need to go over 80km away or more to cloak…some mining sites are broken.
Arthur, if it was working as intended then all the sites would have the same behavior and they don’t. I understand your white hat vibe here, but its very surprising you have “veteran” next to your name.