Saw this idea posted in the back of a Reddit thread and thought it merited further discussion. Should interdiction nullification be moved from combat ceptors to covops? Having spent the last few days mostly playing fozzie claws and in exploration, it seemed interesting.
For those now currently familiar with the mechanics, I’ll give my observations on exploration and sov war.
Currently covops frigs are not often used for exploration, particularly in kspace. Null exploration is mostly done by ceptors or Asteros. Asteros bring PvP and the ability to chase other explorers out of a site. Interceptors are safer for the more peacefully inclined as they are mostly immune to gatecamps and can try to pull range if they get tackled in a site. There is a tradeoff for the this as they will probably fail more cans due to lack of hacking bonuses, but with high skills it is still the go-to for non-PvP exploring. Covops lack either the security of ceptors or the PvP ability of Asteros. They used to be a cheaper Astero, but with t2 prices going up they aren’t so much cheaper as they once were.
Giving nullification to covops would cut out ceptors and make them the ultimate peaceful explorer. The ability to ignore gatecamps would give them a major edge over the Astero in terms of survivability and edge out explorceptors. The Astero would still win out for PvP and be able to push the covops out of sites though, so I feel this would actually create more of a trade-off.
For sov war the problem is basically that to win you have to capture a node with a single ship that can’t be repaired. If it gets blown up, you start the timer over. So, if you have a big enough mass for nullified ceptors you can pretty much warp in, 1 shot the guy capturing the flag and warp out.
Repeat. Over and over for hours. Covops can’t do this nearly as well, nullified or not, since they have garbage weapons and slower align time. You could take them down to 2 high slots without seriously gimping their scouting exploring ability and further reduce their weapons potential.
Any potential drawbacks I’m overlooking? Also I put this in PvP as it talkes about sov war but it could just as well go under exploration if anyone thinks it should be moved.