Out of System Corvette Choice

That’s just your opinion and if you notice, not very many posters in this thread agree with you.

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It’s fact. Corvettes are useless outside of the tutorial. Even the most basic T1 frigate is god-tier compared to a corvette no matter what you’re doing, PvE or PvP.

not very many posters in this thread agree with you

No they’re not. Sometimes I use Corvettes for travel to another system to get a different ship. And like Archer said, they should come fitted with basic defensive mods when activated.

So, like I said, another layer of HP for your pod while traveling to a real ship. Why are you whining about “JUST YOUR OPINION LOLOLOL” if you’re agreeing with me?

And like Archer said, they should come fitted with basic defensive mods when activated.

Why? Those defensive mods are worthless against anything but the tutorial NPCs. And IIRC in the tutorial you have to fit them manually because it’s teaching you how to equip modules, so having them be included by default would prevent this lesson.

I’m not agreeing with you, you said they’re useless which they’re not.

As for the Corvettes coming fit with mid slot mods, like you said that would add an extra layer of protection for traveling. In fact CCP can easily just upgrade the Corvette code for all other systems without changing the code for the starter systems.

Anyway, why are you here making a big stink about it? It’s not going to disrupt your game play.

Corvettes have room for their utility to increase past academic usage. (Their novelty has room for increase as well.) CCP recognized the, if not necessarily “need”, benefit of buffing them years ago (back when they were called “Rookie Ships”), and there’s no reason they cannot be buffed or diversified further directly or indirectly.

Potential use cases past NPE:

  • Given the potential decreased accessibility of the Venture per mineral patch, Corvettes may find a not-insignificant increase in usage in guerilla mining until the needed minerals to manufacture Ventures for proper guerilla mining are procured. (It’s worth noting that T1 mining lasers and inertial stabs can be made with HS ores, but not the Venture itself.)
  • Corvettes are popular for use during skilling sprees where rats in starter systems and low-level anoms can be killed for SP
  • If you ever find yourself in need of ‘bootstrapping’, a stronger Corvette will get you off your feet faster toward T1 frigs and other hulls.
  • If you find yourself using a Corvette at all for any reason, including - as you repeatedly emphasize - “more defense for your capsule” - you have a more immersive experience lorewise/visually by being offered a variety of hulls; this is even more true if you actually use the Corvette in combat.

It’s worth noting that there is plenty of room for buffing the Corvette’s base stats significantly more than they already are without having them trample onto the T1 frigs (namely the First Tackle hulls) - their inability to use rigs and their relatively weak static bonuses (vs leveled bonuses) combined with low slot counts would make them inferior even if their PG/CPU/Cap/speed/agility/HP were significantly boosted, but this boost would still make them more useful in the NPE and elsewhere.

I said they’re useless except as an extra layer of HP for your pod while traveling to a real ship. You then proceeded to bring up the fact that you use them as an extra layer of HP for your pod while traveling to a real ship.

As for the Corvettes coming fit with mid slot mods, like you said that would add an extra layer of protection for traveling.

Except it doesn’t. The HP/second is laughably low and will not make a difference against anything but the tutorial NPCs. The ship itself barely does, but maybe it could take a hit from a smartbomb gatecamp and buy you that fraction of a second to click “jump”.

In fact CCP can easily just upgrade the Corvette code for all other systems without changing the code for the starter systems.

{citation needed}

Do you have proof that the code allows for corvettes to be handled differently depending on the system?

Anyway, why are you here making a big stink about it?

Because you came in here and decided to post nonsense.

No I didn’t, I said I use them sometimes to travel to get another ship. Mainly because they’re free and I don’t have to buy a shuttle.

The only one posting nonsense here is you. In fact you do it constantly everywhere in these forums, even if the topic doesn’t affect your game play.

As for all the other stuff you posted, it’s just crap…

And why do you use them? Because it’s an extra layer of HP for your pod.

As for all the other stuff you posted, it’s just crap…

Ah yes, when reality disagrees with you just handwave it away.

Learn to read, I use them so I don’t have to buy a shuttle.

And why do you use a ship at all, instead of flying your pod? Because it’s an extra layer of HP for your pod.

It’s almost 10 years, they could become available to the wider audience. The Gnosis was also given away for free after several years of being a one-time event ship.
If you don’t want to flood the market, make it difficult to obtain: let’s say you need +8 standing with the given pirate faction, and requesting their corvette will make you lose 1 whole standing point. Sounds like a fair deal to me.

New Concord corvette? Or one for Edencom maybe?
Also SoE, SoCT, Mordu’s Legion and the Triglavians still need a corvette with preferably a unique design.
Maybe even ORE could get one, just for fun.

but will edencom and triglavian mount Vorton and plasma turrets?

Of course!
Well… the discount civilian versions at least, those will be included as all other weapons.

but Vorton and plasma need omega to use.

I’ve always scratched my head at the fact that if I “Board my Corvette” as an Amarrian character in a Minmatar station, I’ll get a handed a ship from a faction that is in a de facto state of war with the owner of the station I’m in. Having players docked in NPC stations receive a corvette of the faction of the station owner (when applicable) seems like a very reasonable change. It makes little difference from a gameplay standpoint since all corvettes are both grossly underpowered compared to even T1 frigates and largely similar to each other in overall performance, but from a lore standpoint it makes heaps of sense.

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There is really no need to worry about the exact owner of the station - just base it on the station model. There are only four styles of station models.

I think owner makes more sense than model. Architecture does not define the business than runs it. If a station is for sale and a corp buys it, they’re not obligated to adapt their business practices to the type of station they purchased.

Dude, you want the feature? There is no way CCP is going to build Sisters of Eve and ORE corvettes just so that the station owner can match the ship.

I never went as far as to say additional faction ships should be introduced - someone else said that, not me. In the absence of a direct match (eg. Upwell, SOE, etc), your racial Corvette would be provided instead.