for the players who is comparing this proving grounds with AT tournaments and nearly dare to see it as kind of good alternative:
AT rule sets :
And current abbysal set up :
The new Proving Ground battles will last a maximum of 15 minutes, with the resistances of all ships being reduced around the 8-minute mark, just like in the old Proving Grounds. The combat field is contained within a bubble of safe space and exiting the boundaries will result in progressive damage to your ship. The match ends when the only ships (other than capsules) left on the field belong to a single team of Capsuleers, or when the 15-minute match timer completes (whichever comes first). The winning team can choose whether to show mercy and allow the losing Capsuleers to escape with their pods or whether to send them directly back to the home station in a fresh clone. If the timer runs out before one team has succeeded, the bubble of safe space within the abyss will collapse, destroying all the ships and capsules from every team and rendering the match a draw.
No module or implant limitations.
July 16-28: 2v2 Tech One Combat, Attack, and Disruption Cruisers
Ship Types: Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, Bellicose
July 31-August 2: Five Player Destroyer Free For All
Ship Types: Coercer, Dragoon, Cormorant, Corax, Catalyst, Algos, Thrasher, Talwar, Sunesis
August 7-9: Amarr Foundation Day Special Format: 3v3 Imperial Navy Slicers
Ship Types: Imperial Navy Slicer
And some people mentioning about creativity. for this incoming cruiser event… Meta is already known …
if you read and compare these two thing… well you cant even compare…
AT pilots are “crème de la crème”
Their theory crafters are this games official Living GODs…
comparing what we see in these arenas with AT is… simply respectless
Respectless to these truly creative and extremely skillfull pilots.
simply one BIAS causing many abbysal pilots here to DARE these kind of comparison is explained by the term called
Law of the instrument
law of instrument is a Cognitive Bias that involves an over-reliance on a familiar tool.
well known version of this :
“if all you have is a hammer, everything looks like a nail”
i had seen so many wrong statements related to game mechanics which cannot be accurate by any measurement in given context… People with very limited understanding around all over PVP mechanics…all they know is these prooving grounds and no idea about AT set up . has sharing same bias described up there … There is no way to mention these sites and AT tournaments in comparison… FYI