QOL Improvement: 3D range indicator

One of the issues I know that I have is that the overview tells you how far you are from an object, but not in what direction.

A column that included x/y axis angle and y/z axis angle relative to the way my ship is pointed on a scale of +/- 180 degrees would help tremendously. So, 34k 70/-135 would give distance and vector to the object.

when you click on an item in the overview, you can see where it is in space cause its highlighted with a reticle.

That works for one item. But not fifty

Tactical overlay + target selection drawing a line between you and your target + moving camera around (either orbiting a particular object like your ship, or in free move) = no need for such things

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