players assets don’t appear on the km.
Destriouth Hollow | Character
Destriouth Hollow: 3,512 ships destroyed and 479 ships lost.
players assets don’t appear on the km.
Though the 175b figure is definitely (well, most likely) a mistake from reading the number on the killmail incorrectly.
It depends on how you value the bpo research.
If there is a bright side to this, he got a great lesson in economics which is what he was studying for. Hopefully it will make him rich in rl so he can afford to come back and inject up again. He also learned to pay his insurance bills every mo!
Nah, I’m just saying that seeing as the actual number on the killmail is 175m, it is unlikely that the value of all the dropped BPOs has just coincidentally come up to exactly 175b… or rather, the prior probability of the OP looking at the killmail (not reading the list of the items dropped) and the total value of dropped items displayed therein, and mistakenly reading it as 175b assuming that BPOs were counted is much higher than the about 1/1000 chance of the two numbers matching up so perfectly.
Imagine having a kid(assets) , putting him in a crocodile pond(eve) on a rubber boat(fuel) then walking away, meanwhile the son is screaming for help(patch notes and check fuel), wtf do you think is gonna happen? This is hilarious and those salty tears are amazing.
Undocking is not the only way you can lose stuff. If you get scammed in station without undocking CCP still isn’t going to reimburse your losses.
And yes, asset safety was promised in the sense that CCP stated that their current plans involved asset safety. Then they decided to change it, notified everyone of the change, and after a significant delay period implemented the change. Nowhere in this did CCP make a legally binding promise that asset safety would absolutely not, under any circumstances, change and they don’t owe anyone reimbursement just because they made stupid assumptions about it.
Entire nations are run like this now how is a video game supposed to be any different?
It is 64 bit now. Thus, improved.
Why would it?
This change, like many others, is going to annoy some players and push them away, while it attracts and keeps a bunch of others. What people do is their choice, and I don’t begrudge or take amusement in people making choice about how to spend their leisure time.
I do find the psychology behind threads like this slightly interesting. It must take a certain personality and situation to cause them to make such a scene and to what end? Pouting loudly isn’t even a good strategy to get back at someone. Maybe this comes from the same place as the en vogue Karen meme and Cancel Culture in general…
Meh, this is getting off-topic. Have fun wherever you end up! There are a world of games out there and I hope you find the one for you in short order.
We are going to the Moon!
I have not logged in since it happend. I also unsubbed. I am just here on the forum to whine and cry my butthurt in the most annoying way possible.
FIFY.
So many sociopaths on here that take great delight in the suffering of others
Why do you think we play Eve rather than, say, hello Kitty ? Suffer and die, sucker
Why do you think we play Eve rather than, say, hello Kitty ? Suffer and die, sucker
Nobody plays HKO anymore, they shuttered the servers about 3 years ago; there’s always Haboo Hotel and Second Life though
I believe Club Penguin is still going too, in form or another.
Nobody plays HKO anymore
I didn’t even know of HKO’s existence until I joined Eve, and saw it mentioned here as part of an insult
It’s always amazing how unreasonable and degenerate some eve players are.
“Someone else got hurt? Awesome! It doesn’t matter who is at fault or what happened. It’s awesome if people get hurt and I can read about it. That’s why I play eve! I don’t even care if I profited from this or influenced this. I just like to relish in some strangers pain.”
That is the sense I get from some people here. I am sure a lot of people will now throw a tandrum at me for calling them out. (:
I totally like my games to have risk/reward, a high skill ceiling and to be able to triumph over others by winning and destroying their stuff. But feeling delight just because someone getting hurt, totally unrelated to what I was doing, is going too far imho. I guess some people need to vent their urges somewhere and it is better if they vent those in a game i guess.
I have no issue with losing stuff, as you can see on my killboard:
Destriouth Hollow: 3,512 ships destroyed and 479 ships lost.
Usually you inform yourself, you go online, you do something and you hope you are better than the ones out for your head. If you are not, you die. You know what you risk and you need to risk it in order to use it.
However losing everything because you weren’t online for 2 weeks, just because you did not read up on all the changelogs? I didn’t even use those assets, I just parked them at the wrong place during the wrong time. It has been a safe place for years, but now they changed that. What is the purpose of taking a break from eve if you cannot take a break from eve? Asset Safety was one of the most fundamental properties of citadels. They explained why they implemented it since the inception and it has been a persistent mechanic for years. However once you have something in eve you apparently have to log in every 3-4 days at least or risk ccp changing the rules. This is shitty game design and reminds me more of something like a Tamagotchi than a 17 year running game like eve online.
“Play all the time or lose everything”
“Someone else got hurt? Awesome! It doesn’t matter who is at fault or what happened. It’s awesome if people get hurt and I can read about it. That’s why I play eve! I don’t even care if I profited from this or influenced this. I just like to relish in some strangers pain.”
Yes, people like to see strangers get hurt. This is why video compilations like the below are a thing. I’d say that “America’s Funniest Home Videos” is pretty vanilla, so not sure why I should feel like a sociopath, as some might put it.
Its a game. You lost, someone else won, you’re the one having an eppy about it.
I just like to relish in some strangers pain
This is called schadenfreude and every single game that has winners and losers has elements of it baked in; and has done since the dawn of time.
Asset safety was a controversial subject when it was first announced because it provided a safety net for player owned assets where one had not existed outside of indestructible NPC structures.
While I understand that you’re a tad miffed that you lost your stuff you have to remember that the EULA you accepted when you started to play clearly states that CCP own all of the things and that you have no rights of ownership, or any other “interest” to your character or the assets you have accumulated while playing.
CCP could have removed them at any time for any reason, in this instance they simply allowed other players to do it.