can confirm, skin still looks different in game than in the SKINR UI
Wake up CCP. Remove the “resolved” line from this post and start actually addressing the issue.
So CCP, since you claim it’s “resolved” when it’s not, are you intending to refund plex for every broken, unfixed skin?
You’re going to owe a lot of plex…
One more day for a fix - otherwise this will still be outstanding by next week. My advice is not to render any SKINs in the interim until this is actually fixed.
Intangible assets are covered under wire fraud CCP.
I am following your advice @Arthur_Aihaken, regarding new renders. In addition, I have pulled all my skins I had listed for sale, in as much I can not guarantee the applied skin will look anything at all like what it is “advertised” in the Paragon Hub.
The Paragon Hub, as near as I can tell shows the produced and yet unapplied skin exactly as it was designed. It is only after the skin is applied, this…bad coding does its work, and renders the skin, pretty much useless.
NOT resolved. I’ve several sequenced skinr skins which have worked without problems before 28th January, were broken during the 28th downtime update, and are still not fixed at this time.
In some occasions the used pattern “Pillars of Inequality” does not even hit the ship, and when it does, it comes completely different angle than before.
In SKINR editor these skins seems just like before, but when sequenced skin is fitted into ship, they doesn’t work at all.
I had trouble too with my pattern. I think patterns with one side that extend outside like Crystalflake but others like Mountain Wind, Megacity, Winter Nexus, etc… could be affected too in the same way. The look like a sticker now.
Not resolved for some of my custom skins
20:03 Issue NOT fixed by “hotfix” . Missing colors.
Just in case you (CCP) misses this, I’ve summed up the situation from my perspective here:
Lots of screenshots, for proof.
Guess we’ll have to wait for this to gain traction on Reddit.
there are big updates weekly in my observation and we hardly get transparant awnsers that are giving disclosure wich is mainly understandable seen the unique game environment icw the ai revoliution comes the possibility for everyone that has a bit pc knowledge to search for vulnerabilitys exploits and bots… i think this is what updates that are not disclosed are mostly about when there are fixes we probably only hear the most gameplay impactfull ones to the average players
Seems the today’s patch fixed the issue.
How the skin looks week ago
How it looks this morning before last patch
How it looks now
My skins are back to normal, as well. Thank you devs.
Update: My skins were fixed by 30th January downtime update.
Not when this announcement was set resolved, and not even next day, but two days later.
But I’m glad it is now fixed.
Thank you. I’ve not had time to check all the skins affected previously; but, the ones I have checked have all gone back to normal.
It seems this issue isn’t fixed as I’ve spent some considerable ISK in designing new skins but when activating and applying them it’s not showing some of the design or none at all? For something which is plex and RL money being spent on something which is not as advertised? These is alarming when will this be fixed?
A few examples:
[what is designed]
What is actually looks like applied with full graphics:
I’ve got a few cases like this where it’s either not applied or partially to the skin for the ship?
When will this be fixed please as I’m sitting on a ton of skins being made for people and can imagine a lot of unhappy customers.