Returning old player - Looking for Minning Advice

Hey all, old player returning after a 12-year gap - coming back is the greatest mistake ever haha.

I played from around 2010 to about 2014. I got my friends to come back, and we restarted our corporate mining operations, with four hulks and an Orca. During our first OP we were ganked in .6 sec space. Either we got lucky back in the day, or things have changed because that happened so rarely to us in mid to high sec.

We eventually moved to low sec and had to worry about frequent ganks out there, but high sec was always semi-AFK for us. We aim to enter the manufacturing sector for profit and are working to build our financial resources to support expansion. No idea if we plan to go back to low or even null any time soon but low sec mining kinda was our thing. We aren’t complaining or ranting by any means, just genuinely wondering as a 5-man mining corp how to position ourselves. Any advice or help would be appreciated.

Also does having the words “Mining Corp” in our Corp name put a target on ourselves? haha

TLDR: Help with returning mining corp on advice to reduce ganks in mid and high sec.

low sec mining is pretty risky. high sec just find a system in low travelled areas but profit is pretty poor. null sec is good profit and safer than low sec.

if you want semi-afk mining while making decent isk, you should consider gas mining in wormholes. a cheap venture with t2 gas scoops can make 50-100m isk per hr. people don’t usually hunt ventures since they’re cheap and annoying to hunt.

Good Luck

This is not correct. We always try to find out if the pilot is afk or awestruck.
So about 30% of the Ventures we find we manage to kill.

They are cheap, they are fast, they are stabilized - fine ships for that task. But the killmark is the same size and the kill count the same amount. It’s considered to be a training session to hunt a Venture.

So you gonna lose ships, but as these ships are cheap, the loss isn’t too hard, although the gas scoops are the most expensive part.