Welcome to The Shadow Network.
The Shadow Network is a bounty holding and payment service. For the first time, after 9 years, we’re opening our bounty placement and collection services to the public.
Please read the following rules carefully before placing or claiming a bounty. Due to character limitations in the neocom the terms found here shall be considered the full terms.
Placing a bounty
To place a bounty send your payment to The Shadow Network
The minimum bounty we accept is 250mil
There is a 10% handling fee for each bounty placed. Both the bounty and the handling fee should be sent as a single payment. The handling fee does not count towards the minimum bounty payment (i.e. minimum deposit is 275mil).
To place a bounty send your payment with the following notation format in the note line:
Type (subtype) - Target - Value - Threshold - Reason(optional)
Type : - This donates the type of the bounty and may be as follows:
Player - Pays outon player ship destruction
Player Pod - Pays out on the destruction of player pod. Value of implants and value of ship will both count towards threshold
Corp - Pays out on the destruction of corp assets of any kind
Alliance - Pays out on the destruction of alliance assets of any kind
Corp/Alliance Structure - pays out on the destruction of any structure belonging to the stated corp/Alliance
Structure - pays out on the destruction of a specific structure
Militia(Race) - This is a pool style bounty paid out on the destruction of any assets belonging to players of the stated militia. There is a handling fee of 50% (total 50%, not 50% + 10% + 25%) and a minimum pool deposit of 5bil.
Subtype :- Donates the subtype of the bounty. If no subtype is given the bounty will be assumed to be a single playout.
(pool) - a pool subtype bounty pays out a value equal to the value of the assets destroyed divided by the threshold until the value of the pool is depleted rather than paying out a single payment. A pool bounty requires an additional handling fee of 25% (35% total) of the value of the pool due to the additional administration required. Minimum pool 1bil.
Target :- The full name of the target player, corp or structure.
Value :- The value of the bounty.
Threshold :- The minimum required value of kill compared to the bounty. We suggest setting this between x1.5 to x2
Reason :- This is an optional extra you can add to your note line to help us assess whether to accept the bounty or not. We may ask for proof in certain cases.
Refunds on bounties placed are not available. Payouts made due to errors in your note are not refundable.
Limitations :- We will not accept bounties against pilots or corps in good standing with us (completing or placing bounties does not put you in good standing with us). We will not accept bounties that we judge to be greifing or harassment (such bounties will not be refunded). We will not accept bounties that specifically target industrialists purely for being industrialists (such bounties will not be refunded). Threshold requirements will be based on the killboard estimated isk.
We do not limit the value of bounties as long as the correct handling fee is paid. Multiple bounties must be sent as individual payments with the correct handling fees.
Bounties may be withdrawn but will not be refunded. A withdrawn bounty may not be reinstated and a new bounty must be placed.
Why use our service?
Better incentive (pilots get the full payout).
Neutral holder (hunters don’t have to worry about dealing with the person who places the bounty directly).
Protect your anonymity (we will not reveal who places the bounty).
DO NOT take any claim of a bounty being placed with us at face value. This may be fraudulent and even if it is not the bounty doesn’t become valid until it is in a post made by me.
Claiming Bounties
To claim a bounty you must must mail Shadowed Veil stating which bounty you are wishing to claim and provide a link to a kill board showing your participation. Kill values must match or exceed the threshold in items destroyed (dropped items do not count towards meeting the threshold). Kills must be made after the bounty submission date. Payments for a multi-party kill will be made to the person who submits the mail. Bounties will only be paid once per kill. Only one bounty will be paid per kill. Mail will be processed in the order by which it is recieved. You will not be paid if the bounty has already been claimed regardless of whether it was still listed as active at the time of the kill. We make attempts to process bounties and update the bounty list once per day but make no garauntees. The payout on a pool bounty will be rounded down to the nearest whole million. If a potential payout form a pool bounty exceeds the remaining pool then the payout will be limited to the remaining value of the pool.
Whilst the threshold is there to prevent such issues, we reserve the right to refuse to pay out any bounty we deem a fraudulent claim (i.e. claiming for destroying the ship of a corp/alliance member). However we make no garauntees to the person who places the bounty that we will avoid such an incident.
We do not pay out bounties if concord was involved in the destruction of the target’s ship. However, if you pod kill a target destroyed by concord and the value of the implants destroyed exceeds the threshold you can claim against the pod kill but items destroyed on the ship will not count towards the threshold like they normally would.
Current Standard Bounties
Corp Structure Bounties
Current Pool Bounties
A reminder: pool bounties pay out a value equal to the value of the destroyed (excluding dropped) asset divided by the threshold value up to the value of the isk remaining in the pool. Please remember that pool bounty payouts will be rounded down to the nearest whole million. Example: You gain a kill destroying 250mil of assets on a x2.5 threshold your payout is 100mil.
Alliance Pool Bounties