A few days ago I opened a ticket regarding shortcuts. I was advised to post my concerns here for further discussion so here goes. Literal paste of my ticket:
The last couple of days I’ve been experimenting with shortcuts. I’ve realized that using them to their full potential can greatly improve control. There are already some great ones implemented (d-scan!).
However, there are some inconsistencies that imo border on being bugs.
Directional Scanner has hard coded number(#) shortcuts to switch to filter presets. Since the directional scanner is constantly used and has focus, this has to be a bug because it effectively eliminates the use of number keys for any other shortcut. Please make this configurable or just remove those shortcut altogether. I don’t think having the ability to quickly switch between scan filters is vitally important.
Shortcuts for navigation (orbit, approach, keep at range, etc.) ONLY work after mouse clicking a target in the overview. Notably they do NOT work when:
- Overview has focus via focus overview shortcut.
- Clicking on the locked target widget (the ones with the health bars)
- When the target is in the Selected target window.
It’s so highly unintuitive that again I think it borders on being a bug.
I suspect that inconsistencies like these contribute to the perception that the eve-ui is clunky and to the players not embracing shortcuts more, which is a shame because it could be (and already is) a powerful feature.
‘F1’ is a meme. It’s probably the single most used ability. I think because of inconsistencies mentioned in my ticket people just don’t even consider remapping it to something more sane like ‘f’ or ‘1’. Not to mention overloading. You can remap that to something like mouse4-f to makes life so much easier. I see experienced streamers still using their mouse to click on the tiny green light on the modules icon in the heat of battle. Also highly useful controls like ‘ctrl-space’ etc. The list goes on. If shortcuts were a robust, consistent, intuitive feature it could really be a game changer.
I hope this issue gets some traction. I strongly believe using shortcuts to their full potential can greatly improve control, reaction time and enjoyment. That is if CCP commits to it, fixes the mentioned issues and just do a quality pass on it in general.
Thanks for reading!