SKINR Tool Feedback

Definitely agree with the notion of being able to skin for an entire corporation. I could see the situation working well if there were some kind of toggle that allowed CEOs to broadcast available corp skins – or for FCs to toggle a skin in real time to apply it to an entire fleet, at that. The only limitation I could see being obvious here is that one size definitely does not fit all with skins and distinct hull types. I have yet to read someone answering the question of how that would work, outside of flat color applications.

As for most everything else here (or described in threads elsewhere) – the full removal of tax, giving market mobility to skins as tradeable objects, lowering or altogether eliminating sequence time, using EM in consequential ways within the system to save on ISK/PLEX, etc – I think there’s a sharp philosophical divide between folks that want the SKINR system to work as an instant, minimal-cost personal transmogrifier and folks that would rather it now thrive as a profession by keeping its cost/time efficiency rooted in initial skill, nano, and/or pattern investments, and that divide often isn’t acknowledged appropriately enough in these conversations.

The following are a couple of changes I could see working well to make skilling into sequencing as a profession better overall while also somewhat improving quality of life for folks that just want skins for free. Have a look…

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