The Basic Idea
We have a star in every system, lets mine it! My idea is that we use the new Refinery stations along with some new modules/ships/rigs to mine the star itself.
What for? Stargoo of course! What’s Stargoo?
Potentially two things.
First, I am thinking it can be used to set apart current and future Precursor (Triglavian/Drifter?/etc) ship/module/ammo construction by displacing some of the current ‘normal’ materials. Might just be me but I think they need something to set them apart. Picture using Stargoo to manufacture Stargoo crystals/condensate/unobtainium then using said stuff to make ships/modules/ammo.
Second, Stargoo is made up of a soup of different elements and molecules so let’s refine it into a variety of materials that can be used for Reactions/T2 items/PI/Drug manufacture/Fuel Blocks.
Any other ideas?
Onwards to the details!
Starbase Equipment: -
Refinery – Athanor or Tatara (setup at a star mining point).
Standup Star Mining Array I or II (Self-explanatory, only usable in 0.5 sec and below).
Standup Plasma Management Unit I or II (X% bonus to Yield).
Variety of Star Mining Rigs (Yield/Cycle Time/Fuel Use/etc).
Ships/Modules: -
Star Miner class vessel(s) (T1/T2) similar in size to mining barges (I like the name Achernar [it’s a star] for one of them) on offer from ORE (Ship BPOs) and specifically designed for collecting Star Plasma.
Plasma Scoop modules (a variant of gas miner? Module BPOs from ORE?). Only able to be fitted to the Star Miner class vessels.
Plasma Management Unit I or II (X% bonus to Yield/Y% bonus to cycle time [Sciptable?]).
Variety of Plasma Scoop bonus rigs (Yield/Cycle Time/etc).
What do we get from Star Mining?
The asset that gets collected would be Star Plasma.
My thoughts are to break stars down into 5 main categories: -
- Red (Easiest to mine)
- Orange
- Yellow
- White
- Blue (Hardest to mine)
Further to this there are 4 (maybe 5) different types of Star Plasma per Star category: -
- Coronal (Easiest to mine)
- Convective
- Radiative
- Core (Hardest to mine)
So, if you are mining at a red star you will get ‘Red Star Coronal Plasma’ for example.
As mentioned before the Star Plasma can be used for a variety of things. Manufacture of Precursor ships/modules/ammo. Refined into a cocktail of elements/molecules for a variety of purposes (Reactions/T2 items/PI/Drug manufacture/Fuel Blocks). Or maybe someone else has an idea on how it could be used?
How does it work?
A star mining job would be set up in a similar way to how Moon Mining is done now with the added option to alter the depth of the process in the star. Mining at a deeper level would take more fuel and have a longer minimum cycle time but result in more valuable returns.
At the start of the cycle a cloud of Star Plasma would gradually appear, starting with Coronal and developing into whatever has been selected as the target depth for the mining cycle. At the end of the cycle the cloud would gradually dissipate. This cloud has an environmental affect applying variable Thermal and EM damage (dependent on the star and the Plasma type being mined) and any ship within the cloud can’t receive external support (Remote Reps) ‘due to EM interference’. Although perhaps a benefit would be that any ship in the cloud takes longer to lock onto?
Mining Red Star Coronal Plasma would be easy and only require the Star miner to have a minimal tank. Mining Blue Star Core Plasma would be much tougher requiring a Star miner (maybe T2) with a major tank.
Solar Flares
There could be the addition of Solar Flares as Cosmic Anomalies that can be mined by Star Miner ships. I would suggest that these have harsher environmental affects when compared to mining via a refinery setup Star Plasma cloud.
And there you have it, sorry I don’t have a potato…