in a game where alts are so prevalent, creating a bounty system that can’t be abused to all hell and back is next to impossible.
You are free to explain (aka giving a working example) how you want to abuse a bounty system that pays 20% of the destroyed ship hull value on kill from the bounty pool. I am pretty creative but I can’t come up with even a remotely working idea that would generate profit.
I don’t run 500 accounts any more.
That was a long time ago.
on a 20% of hull only basis, it’s always going to be a losing proposition.
So you agree, that you cannot abuse it to make profit with “Alts”? Fine. So a Bounty system that pays out 20% of the ship hulls value to reward people that kill someone that I do not like or make a gank in HS more worthwhile and so more probable, is better than no bounty system at all. Glad we could clarify that.
New Contribution Methods for Freelance Jobs:
Freelance Jobs now include three new contribution methods, giving more options for corporations.
- Destroy Capsuleer: Project Managers can now set up Freelance Jobs that reward destroying specific capsuleers or organizations.
From the latest patch notes.
Is this about to be the new EVE bounty system?