Suggestion: Implement a Bounty System

in a game where alts are so prevalent, creating a bounty system that can’t be abused to all hell and back is next to impossible.

You are free to explain (aka giving a working example) how you want to abuse a bounty system that pays 20% of the destroyed ship hull value on kill from the bounty pool. I am pretty creative but I can’t come up with even a remotely working idea that would generate profit.

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I don’t run 500 accounts any more.

That was a long time ago.

on a 20% of hull only basis, it’s always going to be a losing proposition.

So you agree, that you cannot abuse it to make profit with “Alts”? Fine. So a Bounty system that pays out 20% of the ship hulls value to reward people that kill someone that I do not like or make a gank in HS more worthwhile and so more probable, is better than no bounty system at all. Glad we could clarify that.

New Contribution Methods for Freelance Jobs:

Freelance Jobs now include three new contribution methods, giving more options for corporations.

  • Destroy Capsuleer: Project Managers can now set up Freelance Jobs that reward destroying specific capsuleers or organizations.

From the latest patch notes.

Is this about to be the new EVE bounty system?

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:innocent: