Surgical Strike – Coming 15 April

And how do you know that the hauler has 300+mil of loot inside it? I guess ganking isn’t as easy as people like to make out huh :slight_smile:

Regards,
Cypr3ss.

Any actual tank player wouldn’t cry for this kind of small nerfs.

1 Like

Not to mention, I am to old and to lazy to create alts for everything. So if you did that, they also get kill rights on you :smiley:

What somebody said, this game at this age really needs to get rid of multiboxing… Then your choice might actually have longer lasting effects than having one toon for this, one toon for that, etc…

2 Likes

They nerfed the capital plates and extenders to lower cap survivability, they nerfed the resists to nerf the logistics.
For kiting, EHP don’t really change anything except the time you get kited before you die.

If you want to play “tank”, don’t forget to fit “taunt” modules, aka ECM :stuck_out_tongue:

I really don’t see the ‘WHY’ behind those changes…beside the ‘let’s scare away all pve players and unsub them’ one…

4 Likes

They can bait with a buffer tank just as effectively. there might not be many solo fits with dual asb’s but they do exist and it’s not a problem since as you point out there are significant trade offs.

it’s not something i’d do but i’ve seen it done on brutixes and it’s pretty hilarious.

I’ve never flown large projectile ships so i defer to you, but on smaller ships i often feel like t2 ammo is not worth the fitting cost of t2 turrets especially since i usually end up shooting faction ammo anyway.

BIG AGREE. Again I don’t use battleships for pvp but i don’t see how i could justify fitting torps over RLML or even cruise when everything is taken into consideration the applied damage is just atrocious. This might be a thing that needs to be looked at seperately but +15% dmg buff won’t do them any harm either.

I mostly play in low and high sec, and whilst i have run into bait before it just doesn’t happen often enough for me to be concerned about it. Maybe it’s cancerous in other parts of space but for me it seems like a legitimate playstyle

Yeah I am confused by these changes.

So resources are becoming rarer and harder to get AND ships are becoming squishier so “fights will be more bloody”.

In todays terribly risk averse environment just who is going to throw fleets around? All I can see are people turtling up and hoping to wait out the scarcity.

@CCP_Rattati do you have a 3rd part of the plan to encourage destruction or are you just hoping players are going to want to bring out the big guns now they are harder to get and easier to blow up?

5 Likes

Fair enough, I was really referring to low sec ganking/gate camping. Maybe that’s called something else (?). And, depending on the skill with scanners I suppose it isn’t always a totally blind operation.

The frustration for me is not the whole thing of being killed, but being totally powerless to do anything to prevent it. And not seeing anyone else being particularly interested in doing anything about it either - because well, why? I’m carrying on for now, there are ways around it. But I think the average person doesn’t particularly like it. The reason many people play games is to get away from the reality of how hard real life can be.

Again, interesting microcosm of society. The powerful rule and take advantage of the weak. The only way to really overcome that is to get powerful enough yourself… Aand probably oppress the weak… Sadly human nature doesn’t change even in a virtual universe.

BTW, I think I’ve seen you around in game, thanks for the welcome. o7

1 Like

This is the problem…CCP has no ‘plan’,just a couple of bad ideas that they force through at their weekly brainstorm meeting in the absence of ideas that really would help…

I call this being helpless…

9 Likes

Look here

I already made the math, for EACH module impacted, of how much % of EHP/rep you lose on that layer, wether or not it is stacking penalized.

Here is the row for PAT :
Pithum A-Type Adaptive Invulnerability Field -46.875 .850 .879 .932 .970

so you lose 15% EHP/rep power on the shield, from the nerf alone (that’s the .850). If you use two, you lose 25.3% of rep/ehp( .850 × .879 = .747 = -25.3% )

1 Like

You’re either trolling, or actually very new to eve.
They will have a cargo scanner, or have a buddy at other gates scanning people as they uncloak and warp to the next gate. Pass the name on to the waiting gate camper.

Honestly. Are you really that bad at the game, or just playing at ignorant?

3 Likes

No, because their whole intent is to make your ships worse so you die more often.

3 Likes

That’s just PvP :slight_smile:

There are things you can do to avoid/prevent this sort of thing, but it isn’t the sort of thing (generally) you’ll pick up going it alone, unfortunately… advanced EVE Tactics, if you will.

This is why it’s important that new players to the game find a good corp to join and learn from the experienced players… it is also the hardest part as finding a good corp can be very difficult, especially if PvE is your sole goal/intention as a lot of players simply avoid low/null/wh space because of the inherent/advertised/perceived danger of that space. Combine that with players who are new to the game but decide to start their own corp for new players and the waters can get muddied very quickly.

Power can come in many forms, don’t forget that knowledge is power.

:slight_smile: I do tend to spend time in HS/low/WHs (and null when the WHs take me there) and on occasion will chat with people in local. Shall leave you with a saying I picked up in my first corp, which has served me well to this day…

Fly Dangerous!

Regards,
Cypr3ss.

It’s spelled *genius

Compared to the range I can get on a Hound? Yeah, it is. Everything’s relative.

True :slight_smile:

honestly at this point i’m waiting for it to show up on the test server then i’m going to go fit some stuff in station and see what the results are

1 Like

Put simply… these nerf’s seem awful. You have some players who are just coming back getting into caps, and then you make it so caps are much less likely to be used. I think once COVID is done boosting your numbers because we’re all locked in home you will see people logging in less. People wait years to be able to sit in some of the bigger toys… my two cents.

6 Likes

Personally speaking it is the adrenaline rushes, experienced when one is about to lose something, the thrill one gets if they make it out intact, and the elation when the other party/ies lose their ship/s, that keeps those players in. Not an enjoyment of pain. Now, if they lash themselves when they lose ships, in addition to the above, I agree masochism comes into play.