PVE activities look to have been entirely disregarded in this update. Missions, combat sites, incursions, invasions… All have effectively been nerfed to a very large degree. If you want to reduce EHP for PVP, reduce the raw HP. If you want to reduce the effectiveness of logistics in PVP, nerf dedicated logistics ship bonuses or fitting space. No reason has been given why both solo and fleet-based PVE activities in any security space should be nerfed as a side-effect of nerfing PVP survivability, so this seems to me an unintended effect. Please consider rebalancing the various types of PVE content to compensate.