TL:DR We live in Heimatar and are possibly moving to Null soon. We like organization and strive for respectful PvP and professional conduct. We also have a strong industry section and a corp buy back program. Read down for more!
Who Are We? The Crimson Order (TCO) is a collection of adult gaming enthusiasts that have endured for over 14 years through multiple games. We are heavily influenced by our many active and prior service members, and as such have created a structured and cohesive guild that allows maximum opportunity for members to advance through their own merits. “Corp Drama” is put down with extreme prejudice, as all of us are adults who do this in spite of our jobs, not as our jobs, as is the case in some other guilds. These reasons, along with a strict adherence to our core principles, have given The Crimson Order lasting power that goes beyond pixels on the screen; we’ve become a collection of friends.
Now about the Eve chapter itself: What Do We Do? We are primarily a PvP corporation, but we have a strong industrial base and divisions activities. We are currently rebuilding after a break from our last null experience. The Crimson Order strives for excellence in all that it does, from dominating battlefields to controlling marketplaces and everything in between. Our members and their thirst to be the best is what drives this, and we’ll expect the same from you.
Why Join The Crimson Order? We are comprised primarily of veterans and active duty military, though this is not a requirement for joining. We employ a firm paramilitary structure, but we also maintain a relaxed atmosphere. Experienced players will be able to integrate seamlessly with our PvP, PvE, and Industrial operations; new players will have years of experience in all facets of Eve to learn from. TCO provides its members with the infrastructure they need to be successful. A fully funded buyback program, top tier manufacturing, corporation SRP in the works are just some of the benefits we bring to the table.
What Do We Expect From You? First and foremost, understand that nothing is given in The Crimson Order, only earned. Full member status and promotions are given based on merit, not skill points. Requirements are as follows: be 18 years of age or older, have account that is at least one month old, follow all corporation policies at all times, be actively working towards flying doctrine PvP ships, and last but not least, be a team player. Learn from those more experienced than you, help those further behind, become part of a cohesive unit who understands that we are stronger together.
Our Core Values Our values define who we are, what we strive for, and where we go in the future. All members of The Crimson Order are expected to understand and adhere to these values. Duty. Honor. Respect. Dignity. Courage. Innovation. Adaptability. Maturity. Distinction.
Our Vision TCO’s vision today builds upon on our past strengths with a focus on providing the best possible experience for our members in the present and into the future. Our vision is to provide member focused leadership, strong organization, open two-way communication, service to our online community, and a fun and supportive environment. The Crimson Order will work to be the best in all areas.
For further information, please see our in game corporation advertisement, join our in game recruiting channel [The Crimson Order Recruitment Channel], or feel free to message Ewel Long or Korran Acoron.
Our History The concept of The Crimson Order began in 2003 when several individuals came together with a common vision and direction for a new organization in Star Wars Galaxies. The ideals of member focused leadership, a clear cut and strong military style structure, open flow of communication, and our core values. These leaders formed The Crimson Order, which also became known as the 1st Battalion of the 209th Stormtrooper Regiment. The Crimson Order quickly grew to prominence on its server, leading several major military campaigns and bringing together one of the largest alliances seen in the game. The SWG branch of TCO closed up shop in 2011 along with the final server shutdowns. In 2010, the Crimson Order opened a branch in Star Wars: The Old Republic (TOR). TCO again focused on community building and partnering with other guilds in game. The TOR branch of TCO also became known for its activities in open world PvP. More recently, we have been active in The Elder Scrolls Online, ArcheAge, Final Fantasy XIV. SW:TOR, Albion and soon Star Citizen and LOtR. In addition to official TCO chapters in other games, many members enjoy casual gaming together. Planetside 2, Factorio, Warhammer 40k, Depth, and Rocket League are just a few of the many titles we enjoy playing in our off-Eve time.
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